Discovering Elite Dangerous in 2019

Are we there yet?

Elite Dangerous is a massively multiplayer online space game by Frontier Developments. Although the game requires a persistent internet connection it also features a solo or single-player mode. Elite Dangerous is the successor to Elite which was first released in 1984 and now 30 plus years later, the game has seen quite a change.

My history with Elite Dangerous is virtually non-existent aside from hearsay about a learning curve and how fantastic the game is to play in Virtual Reality. Now it’s true I have interest in open world simulation games such as X-plane, Microsoft Flight Simulator and both Euro and American Truck simulators but interest in a space game not so much. It seems most space games are about aliens, monsters and mostly shooting other spaceships in an arcadey fashion. Something about the wide open vast nothingness of space travel also hasn’t had much appeal….but then again I have never encountered game quite like Elite Dangerous.

Sidewinder training

What Learning Curve?

Something about Elite Dangerous seemed different. Oh and there’s that learning curve I kept hearing about. A learning curve to play a game? There is always some learning when you are starting a new game especially in flight simulators but this game simulation was suppose have a notable learning curve and was not meant to be taken lightly.

And so armed with a wee bit of knowledge of what I might be getting myself into only through those online game reviews and gameplay, I took the plunge into beginning my journey into the world of Elite Dangerous. And what a journey it has been.

A new ship, another Starport

Read the Manual and Make Friends with the Options Menu

Now I don’t consider myself a very fast learner and besides that I prefer to take my time to make sure I’m understanding what I learn. And so after 14 hours later, I was able to fly my first ship! Did I mention I like to take my time? You see, perhaps Elite Dangerous is a game at heart but it’s also a simulation that takes place in space. It must be experienced and that’s not even with VR! Now I generally do not enjoy multiplayer games and so my time in ED has been spent in singleplayer (Solo) mode, along with training tutorials and the options menu for keybindings and that is probably one of best places to start in Elite Dangerous.

If you aren’t familiar with the game, within the universe of Elite Dangerous there are 400 billion star systems as part of the in game reproduction of the Milkyway galaxy. All these systems can be seamlessly traveled to in a spaceship which you can upgrade as you gain credits. You begin the journey in a spaceship called the Sidewinder. If you die or crash in Elite Dangerous you will get your Sidewinder back but will have to start over. Later, when you buy a different ship, you will need to pay a rebuy amount (5%) of your total ship value should you die or crash it.

Find the dock

Flying and docking is an accomplishment in Elite Dangerous

For me the learning curve in Elite Dangerous has been first and foremost related to keybindings and understanding both the game, menus and ship systems terminology. At the start you will want to take a look or two or three at that Elite Dangerous manual which gives a nice overview of system terms. Of course you will need to learn how to operate your ship and it’s not a point and click operation (at first). Each ship features a six-way on-board thruster system (vertical(up and down), lateral(side-to-side), forward and backward and don’t forget about pitch, roll and yaw) somewhat like trying to fly a Harrier jet in space. But unless you would like to go spinning uncontrollable toward the side of the spaceport you might want to leave Flight Assist on.

If you have familiarity with flight/combat simulators then learning to fly in Elite Dangerous will a piece of cake, maybe. Your ship features thrusters are not unfamiliar but figuring out your keybindings just might be! I am using a Flight Stick with throttle control – Thrustmaster Hotas X (Hands On Throttle and Stick). Also a keyboard, a mouse and a Xbox controller. I have heard you can fly with a keyboard and mouse only but I haven’t tried it.

Hyperspace Jump

Moving your ship to another star system is another accomplishment

Moving from one star system to another within the galaxy is also a new experience which must be learned. We just don’t do that kind of thing on Earth!

Likewise docking (landing) in a spacestation-like port is also not like driving to grandmas around the block in your car unless you use AutoDock which is a newer feature of the game. (Note: All ships come equipped with AutoDock, Auto Launch and Auto Cruise. Auto Cruise can be useful when hyper-traveling around the galaxy.)

Focus on the task at hand

Doing most anything successfully in Elite Dangerous feels like an accomplishment

So you can move around in Elite Dangerous and you’re learning the keybindings and termology? Good. Now what? As a noob to ED at just over 80 hours (at the time of this post) I have learned about a few things you can do in this vast openworld galaxy. There is a war going on within the game but it appears to me, at least visually speaking, to be a nearly silent war (maybe it’s different in Open mode with human players?). But nevertheless, space is really big and so unless you go looking for a fight you might not find any. Each port features a news and mission board which displays information about the faction war and their particular allegiance (if any). You can choose to do missions for the leaders of the factions to earn credits (in game currency) or go exploring on your own.

I have found that doing Courier jobs at first helps as you are learning how to jump from star system to system and it doesn’t require any cargo space. The data is store on your internal computer and if you get scanned by another ship or pirate they will not try to steal your stuff. NPC’s or none playable characters are all that is found in the solo mode but in Open play mode you will encounter human players.

Should we land there?

Explore some Planets with Horizons

Recently I have begun to explore systems and map individual planets using the Detailed Surface Scanner (which must be bought at a Starport). The data you get after mapping a planet and from discovered systems can be sold 20ly (light years) away in a different star system for sometimes hundreds of thousands of credits!) If you prefer combat, you can learn how to shoot other ships down and gain credits for doing it. Besides doing missions, you might try mining an asteroid, landing on a planet and disabling turrets on the base for a particular faction leader. This is part of the war except you won’t encounter actual people or aliens walking around with guns. Maybe you like to free-roam and wish to visit a random planet (not for a mission). You can with the included SRV (Surface Recon Vehicle) that is part of the Horizons expansion pack in Elite Dangerous. Horizons is great especially if you want to be able to land on some of the planets and moons. (Note: As of this post there is no life on the planets and you cannot land on any Earth-like planets)

Request docking permission

The Universe in Elite Dangerous is really big

I haven’t really scratched the surface (aside from a few planets) of what this game probably has to offer since I am still quite new. However, I have been able to get a glimpse of what this game is and how vast it is. Elite Dangerous is masterpiece in it’s size and beauty but something more jaw dropping is what this game is based off of. When you go outside on a clear night, look up at the night sky and see hundreds of dots of light and realize those are suns similar to our own—one cannot but ask at least one big question. Who made all this?

I know the Maker of the Universe and perhaps you do as well. But if you do not know the Creator Almighty God, there is a reason why it matters more than anything else on this earth. Elite Dangerous was made by mere men but someday all men will face God. Some will meet God willingly in worship and some will be kicking and screaming but today you have an opportunity to find out who the true God really is and why it matters. Many people believe in Heaven but if hell is real place you need to find out what that means to you. I don’t want anyone to go there. If you haven’t already why not check out the good person test linked at my website or read my post called 5 things you should know before you die. And if you have a Bible start reading in John 1. The good person test and starting with John 1 from the Bible will give you a good start to understanding who God is and why it matters since none of us are promised tomorrow. And in case you wondered, this is a matter of life or death and not about joining a religion or church.

Outpost – Time to fuel up

But after all we’ve learned, is the game any good?

You learn quite a bit in Elite Dangerous, you need to even to survive but is it a game I would recommend? And how about that learning curve? I would enthusiastically recommend Elite Dangerous but especially to anyone with special interest in Flight/combat simulators and/or truck simulation games with a twist. If you don’t mind learning and setbacks and frustrations and grind to get a reward (menial at first) then you might like this game. Each person is different but do your research and then if you still like what you see, get it on sale with Horizons. Naturally, you will need to take your time to learn ED but I think it can be a rewarding experience when you learn something new. I know it has been for me (and that’s saying a lot).

My Rating (out of 10) 8.5 out of 10


AreYouGood.us

5 things you should know before you die

My early steam review

Elite Dangerous Deluxe Edition on Steam

Elite Dangerous Official Site

Elite Dangerous Manual

Watch what hope looks like -FullyFreeFilms.com


images are my own in-game screenshots

Discovering Planet Coaster in 2019

Planet Coaster, is it for you?

Planet Coaster or Planco for short, (not to be confused with Planet Fitness), it seems was released a long time ago (2016) but this year (2019) I have finally got my hands on it.

Will you like it?

Everyone’s tastes are different but if you enjoy city and/or transport building sims (City Skylines/Transport Fever) and management style games you will probably like/love Planet Coaster.  Note about Roller-Coaster Tycoon Series from the early 2000’s: I never got into the Roller-coaster tycoon games from the early 2000’s, but if you liked those games, I’ve heard this game improves upon them.

Game Summary

Build roller coasters and rides while you manage staff and the rides (yes, the rides do break down for which you will need a mechanic.) You can play various modes. Challenge, campaign or Sandbox/free play mode (unlimited money). I haven’t played the scenarios as all my time has been in sandbox mode (80+ hours and counting). 

Graphics

Good to excellent. 
Something to keep in mind though. Must have a high end computer to play this game otherwise you will probably become disappointed with the performance. (My computer has 16 gb ram, 8700k and gtx 1070ti 8 gb, and it still slightly lags, stutters when building a park to fill the default map size.) There are also some anti aliasing issues visible at certain angles which for me slightly mar the overall quality level of the graphics. 

Where’s the people? The park isn’t open yet

Tips for first-time players

Before you really get into building a good park, I recommend practicing getting use to using hot keys on a empty map (in sandbox mode). Here are a few of my favorite commands and settings. 
NO CLIP – In the menu camera settings, be sure the option NO Clip is selected. This allows movement through terrain ( otherwise building/moving/seeing underground will be impossible or difficult. ) 
Key Command T allows a first person camera view which is essential when building tunnels and general moving around the map. 
X allows the precise placement of objects and rides without the camera moving (especially when you zoom in). 

Two hands on the controls

Using your mouse in the right hand and W A S D keys with the left hand move the camera around the map. Hold SHIFT while pressing WASD keys to speed up the movement. When you have the T key toggled (don’t hold it down), raise and lower the camera with Q and E keys. Note: If those keys rotate, then press T to enable first person view (freelook).

Ctrl Z will undo your last action and Ctrl Y will redo it. 

The path and track laying system could be improved (Transport Fever gets it right) but in time you will understand how pathing works in Planet Coaster, so don’t give up.  Note: there are two ways to make a path. Either on a grid or freeform. (In my experience, both ways kind’ve stink and could have been implemented better. Just remember to practice to see which method works for you best)

When all fails, you might consult a YouTube tutorial or two or three.

Rating

My rating (out of 10): 7.5 

It’s on Steam

Get the game and dlc in a bundle on a steam sale and it’s a great deal. 

Comments

What do you like (or not) about Planet Coaster? Tips or tricks for me? I would love to hear them.


Planet Coaster Official Site

Planet Coaster on Steam

See what hope looks like – FullyFreeFilms.com


Images are my own

Discovering American Truck Simulator MODS

The Open Road in American Truck Simulator

Updated 7/22/19 (for ATS version 1.34 and some mods updated for ATS 1.35)

In my previous post about American Truck Simulator I mentioned briefly the added benefit of using mods in your game. Not all mods are great but some mods can become an essential part of your game especially when you want to try to create the best (and most realistic) game experience possible.

I am constantly discovering new or better mods that really enhance American Truck Simulator but listed below is my current essentials list. Many can be found on the Steam workshop page for American Truck Simulator. Others I have found elsewhere. Some mod settings I even tweak to my own liking, which if your new to mods, I will explain a little about that at the end of the post.

Tractor hauling a tractor in American Truck Simulator

My favorite Mods for ATS 1.34 (most working in 1.35)

  • Filmic Lighting by Pixelgrapher (Note about compatibility: There is no bloom effect when using Filmic Lighting mod, therefore HDR – No Bloom mod is not necessary when using this mod) (not working in 1.35)

Mods and links for adding more AI traffic, trucks and trailers

Non Steam Workshop Traffic Mod Packs by Jazzycat (for 1.34) (See all Jazzycat mods updated for 1.35 here)

Trailer and Company Wizards

If you really want to have fun with your trailers and types of trailers that will spawn at company locations check out this trailer tweak wizard and company wizard

A little about tweaking Steam Workshop mods.

This information is specifically meant for those who are new to modding and in American Truck Simulator. I don’t know anything about creating a mod but perhaps I can help with tweaking a modders mod to your liking.

Some mods are easier to tweak than others. I have only tweaked one mod in particular but others have settings that can be changed in a similar fashion. (Important note: You cannot redistribute or upload tweaked or changed mods without first getting approval from the mod creator. )

Mod Location and Subscribing

Once you have subscribed to a mod on the Steam workshop perhaps you would like to find their location on your hard drive. First, it’s important to note that there are two places for mods on your computer. Steam workshop mods that you have subscribed to from the American Truck Simulator Steam workshop website will be located in a numbered folder (To help clarifying this post I will call this folder xxxxx). This numbered folder can be found in your steam workshop content folder. Follow this path on the drive Steam is installed on your computer. (Program files (x86)/Steam/steamapps/workshop/content/xxxxx (where xxxxx designates your steam numbered folder for ATS)

Within the correct numbered folder for American Truck Simulator there will be more numbered folders pertaining to each mod you have subscribed to. Finding the correct numbered mod folder can be tricky especially if you have subscribed to a lot of mods but here’s a tip. Sometimes within the numbered folders there will be a jpg image inside which can give you a hint as to which mod folder you have opened.

Mods you have download from other websites outside of Steam will need to be placed manually into a different mod folder that is located in your documents folder on you hard drive. (documents/American Truck Simulator/mods) Important note: Steam workshop mods will not be located here. As example Jazzycat mods go in this mod folder

Something you don’t see everyday

DP Traffic Mod tweak example

Once you have your favorite Steam mods for American Truck Simulator in game enabled, you can sometimes tweak the mod if you don’t like the exact settings used by the modder. For example I have tweaked DP’s Traffic mod slightly. This mod contains a file called traffic_data.sii. If you want a more safe and patient reacting ai traffic response (like default) change ai_safety_modifier to 0.3 and ai_patience_modifier to 0.0. You will still see lots of ai traffic with this mod in use but their likelihood of crashing into you will drop significantly. Tweak those numbers and see what you get but do it at your own risk!

Have you played American Truck Simulator? Let me know what you think of this game.


Discovering American Truck Simulator

American Truck Simulator on Steam

Steam Workshop for American Truck Simulator

American Truck Simulator Official Site

My Complete Steam Mod Subscription List for ATS

Watch what hope looks like – FullyfreeFilms


Note: All images are from my modded version of American Truck Simulator

Warning on mods and altering mod files and settings:  Tweaking settings of your mod files can not only mess up the local version of the mod that you have downloaded or subscribed to, it can corrupt your saved game. If you are unsure what you are doing exactly I would leave the mod files alone. I will not be responsible for undesirable results! 

 

Discovering American Truck Simulator

Driving view in a semi truck in American Truck Simulator

American Truck Simulator was released in 2016 and is a game about truck driving in American western states. Before ATS (American Truck Simulator) there was the highly popular Euro Truck Simulator which I have not played….yet. Euro Truck is also a great game too by the way. (Note: As of this post, latest version of ATS is version 1.35)

SPOILERS: Yes, this post contains spoilers and not the kind that you can add to your car.

Having been blessed with the opportunity to actually drive a big truck (Werner Enterprises) you might wonder why it has taken me until 2019 to get my hands on this game. I remember playing or trying to play a game called 18 wheels of steel sometime between 2000 and 2011. Perhaps it was the weak visuals or keyboard controls that caused me to lose interest but whatever it was when American Truck Sim game around I didn’t give it much of a look. Around it’s release I tried the demo and didn’t care much for it either, until now. What has changed? I don’t really know since I haven’t followed the game’s development up until lately.

Today the game (Version 1.35) features California, Nevada, Arizona with Oregon and New Mexico as DLC (Downloadable Content Expansions to the base game). Washington State is next in line to be released sometime this year is now released!

Sunset, external view of driving my truck in American Truck Simulator

The good

Real trucking vs ATS Trucking

What I enjoy about American Truck Sim is how this game gives the player the ability to pretend one is actually driving a 18-wheeler. As you complete jobs (deliveries) you earn in game money allowing you to buy new trucks, upgrades, trailers and do it again. ATS also features a bit of business management. While you drive and complete deliveries, you have the option to buy garages, higher and fire drivers and then let them begin to bring in the bacon (aka dough…..aka money) for you!

The Graphics

So how are the graphics? First, my standards are pretty high. I like photo-realism in games but who doesn’t? So how does ATS measure up? To me the graphics in ATS are like a mixed bag of nuts. There are some good parts but not others. First, the UI (User Interface) has a slightly dated feel to it with large mouse cursor and big menus as if it’s still from early 2000. This does not detract from the game though because it’s still highly functional.

ATS User Interface with custom truck skin

Outside the skies can look visually stunning when driving through the desert in Arizona for example but this game (similar to other games I have looked at—yes you Cities Skylines) is also plagued with virtually no anti aliasing. The truck and vehicle models are top notch as are many of the landscapes but it’s those jagged edges I keep see on bridges, fences and distant objects which really hinder the graphics in this game from becoming completely stunning.

Gameplay, realism and accuracy

You pick up a load at one location and deliver it to the business that is expecting it lets say….12 hours later. And once you arrive, you get to decide if you want to back it up to the dock or easy park or move on to the next job. (By the way, twelve hours of in game time can be equal to about 1-3 minutes of real time driving…er….game play driving….you get the idea.) Along the road there are weigh stations and as you pass the sign……you will hear the pre-pass beep signal to either pull in to the weigh station or continue on by. That’s what I call the real thing!….the best part is you don’t really have to deal with the law or overweight loads but you had better not miss it or run a red light or you will pay….$150-$700…the violation tickets seem to increase as you progress in the game. And hitting another vehicle can be $900. At first this hurts when you’re trying to save up money to buy your first pretend truck if you didn’t use a bank loan but later in the game….well….that’s why you hired those drivers!

Controllers and Performance

I can safely say, using a keyboard to steer your truck isn’t going to be much fun. And backing? Forget it. It’s much easier in real life. Perhaps thats why I didn’t like this game when I first discovered it because I only had a keyboard and mouse. Now I use a controller which isn’t much better but it has improved the experience. The wheel, so I am told, is the best way to experience ATS and I do imagine it is.

I don’t know for sure, but I have heard ATS runs good even on older computer systems. In my system (gtx 1070ti, I7-8700k) The game runs smooth at 1080p with most graphics settings on high but can hesitate slightly in cities with AI traffic mods and reflections on high. (Tip: Lowering mirror distance to medium seems to help.)

The MapNow ATS isn’t for everybody. If you like exploring open roads you might enjoy ATS. Only specific roads are driveable within ATS and they are mostly interstates and state highways in California, Nevada, Arizona and the add-on expansions (OR, NM). But what you do get to travel on is fun especially if want to taste what it’s like to drive a big rig. Many of the cities are not really too exciting but they do offer load pick-up and drop-off locations for freight and cargo. The expansion States Oregon and New Mexico DLC are highly recommended for adding more locations to travel, buy garages and get jobs.

Mods

Simply put, mods make ATS better (and more realistic). And the right mods can made ATS a truly great experience. The default AI traffic in ATS is sometimes scarce (which makes driver around easier) but with the right mods you can have loads of trucks and cars and some can actually hinder you from making that delivery on time! (I am constantly discovering new mods, but I do have some favorite ones that I have listed here.

wrecked doubles trailers in ATS
My first day on the job? Not a good start.

The not-so-good

While many places look familiar, some of the locations, landscapes and roads within ATS are not very accurate or familiar looking. For example 299 in Northern CA (Redding to Eureka) in real life is a mountainous two lane and four lane highway with a river on one side much of the way. Within ATS this section of 299 looks dated and there are no mountains or hills in sight. The in-game road is two lanes the entire way. (Interesting to note: That stretch of 299 use to be only a slow two lanes but it is much improved today)

Driving through Los Angeles in real life can be a nightmare of waiting in traffic and busyness everywhere but in ATS there isn’t much of Los Angeles to actually experience. In fact, even with a traffic mod, there isn’t much traffic to speak of. And when traveling on Interstate 10 or I-5 in ATS there are no mass tract housing projects, malls, more housing, more malls and grids of streets lining both sides of the roadway as there is in real life. In addition, the freeways of ATS in Los Angeles (and California in general) could use an upgrade to remove a dated 1994 gaming look. (It’s probably worth noting that with California being part of the base game release it’s interesting to see the massive improvements to development in the latest expansion DLC.)

Larger entrances and exits

Many job locations and even rest stops feature extremely small entrances and exits and areas to turn a trailer in general especially if your trailer is 53 feet long. There is no way of knowing this until after you have arrived at your job recipient only to find out you won’t be able to enter their parking lot without getting stuck.

Repetitive Spawning Aircraft

Some location based activity, such birds or airplanes landing at an airport might be okay but at times the other repetitive animations you will encounter make the game feel stale. A little more randomness would help this game a lot. For example instead of the same four hot air balloons spawning in a particular location all the time, they should sometimes simply not appear. Likewise, the same bi-planes we see throughout the game world which appear at precise locations, should either not appear at times or be a different randomly spawned plane.

Missing Trucks

There are some prominent but missing truck manufactures and truck types in ATS (ie, missing logging trucks, doubles tankers etc.) Freightliner, Mack, International are just some of the missing truck manufacturers which need to be in this game. (To be fair, these manufacturers must first give approval for addition to the game)

Final thoughts

Before I make it seem that ATS is a terrible excuse for a game, it is quite the opposite. While ATS isn’t for everybody, there are the little things in this game, such as the myriad of random animations, visuals and sites (although many repeated) throughout your travels that make it great for us who enjoy it. But now speaking as a former trucker, there is one thing I wish would or could be implemented within ATS that might just give the game that edge it so desperately wants to have. In real life when a truck passes another truck sometimes the driver will signal with their headlights by quickly turning them off and then back on to signal the driver ahead that it’s clear and safe to move over. I hope this little touch of realism gets added one day into ATS.

American Truck Simulator has exceeded my expectations in many ways. Will you like it? I don’t know but there is a demo on Steam and I highly recommend giving it a test drive if you aren’t sure. Get the game and expansions on a steam sale and it’s a great deal.

Have you played it? Let me know what you think of American Truck Simulator.

Check out my post on some favorite mods for American Truck Simulator here


Discovering American Truck Simulator MODS

American Truck Simulator on Steam

American Truck Simulator Official Site

Watch what hope looks like – FullyfreeFilms


Note: All images are from modded trucks and trailers in American Truck Simulator

Quick Review: Police Mod LSPDFR 0.4

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It’s 2019 and without many options in the gaming world for realistic style police simulator, for many the recent release of LSPD-FR (Los Santos Police Department – First Response) is a welcome sight.  But how welcome is it really? And how much of an improvement is it from the previous patch?

It’s either a bug, or a police convention – you pick

LSPDFR 0.4.0 is said to offer many new options for creating a character, having a car and apartment while giving you the ability to work as a police officer in the city of Los Santos.  After having played with 0.4 for a few hours I wanted to give my first reaction on what I have noticed with this new update of LSPDFR.

Features and missing features

LSPDFR 0.4 now allows the creation of your own character which is a nice feature. EUP (Emerency Uniforms Pack) was a addon that injected many uniform options to LSPDFR and that can still be added to the game but why not just integrate those uniforms with default LSPDFR 0.4?

At first glance the character creator menu seems expansive but after spending some time creating characters, I have noticed many characters end up looking much like one another–no matter how much hair you put on them. It would be nice to see more change in the features such as adding eyelashes or better manipulation of the eyes, nose, mouth and hair. For now I will have to settle for a bald guy I guess (since that is what short hair looks like?).

Just missing the newspaper….

LSPDFR 0.4 has added an apartment for your character to live in and the ability to save a personal vehicle. This is a nice option but it can also be a slight hinderance. LSPDFR gives you the option to load your character in the apartment which means you must drive to the nearest police station or you can start in the pre designated police station in Rockford Hills. This police station is new, made just for LSPDFR and is nice to have but I think it would be better if the option existed to start in any police station.

New apartment in LSPDFR 0.4

As far as game-play, LSPDFR 0.4 has changed some keybindings which now seem to conflict with other add-ons. Feature-wise, I have not noticed many new changes with actual game-play. The arrest animations have improved which is great and you can actually walk with suspects or they will follow you automatically which helps a lot. Transporting of prisoners still seems to be lacking however and I have yet to find the option for a coroner or how to put the arrested person in my car. Arrested perps must be placed on the ground before they can be transported which I don’t quite understand. When calling for backup during a traffic stop, the responding officer will not stay during the entire stop, which is one reason one would call for backup in the first place!

Final thoughts and Overhype

Overall, the addition of the character creator to LSPDFR 0.4 is a good step in the right direction but I would have liked to have seen more relevant improvements to police response, AI vehicle handling and arrest management. By the way, the new cinematic camera during police pursuits can also hinder game play as I don’t see what purpose it serves.

Improvements that can still be made are with the starting game locations, police computer, citation options, improved AI, arrest features, realistic police response, traffic control, and coroner. (Note: adding third-party plugins to the game will still incorporate many of these options.) I think including or improving these features would be better options for this update than having a luxury apartment. Hopefully we will see these types of improvements someday within LSPDFR itself.

What do you think of the new LSPDFR update 0.4? Let me know what you think.


LSPDFR

Watch gameplay with LSPDFR 0.4

Will We Ever See It (in gaming)?

FullyFreeFilms.com

Do Christians Hate Gays?

Perfect Open-World Gaming

More Gaming

Police 10-13

Police 1013 coming to Steam – Spread the word


top image source

In-game images are my own

It’s here: Police Mod LSPDFR 0.4.0 released for GTA V

maxresdefault

It’s 2019 and without many options in the gaming world for realistic style police simulator, for many the recent release of LSPD-FR (Los Santos Police Department – First Response) is a welcome sight. 

LSPDFR 0.4.0 offers many new options for creating a character, having a car and apartment while working as a police officer in the city of Los Santos.  Many new animations such as arresting, handcuff, and a supposed more complete backup system has been included as part of this release of LSPDFR. 

I have spoken out against GTA V in the past for its sexual lewdness, disgusting language and other unnecessaries included within this game but until Police 10-13 releases, LSPDFR gives players a great alternative for  helping to turn GTA V upside down and tame the beast.

It will be exciting to see what other surprises have been included in LSPDFR and what great mod packs the community will release now that we have a newer version of this police mod.

What are your thoughts about LSPDFR?


LSPDFR

Will We Ever See It (in gaming)?

FullyFreeFilms.com

Do Christians Hate Gays?

Perfect Open-World Gaming

More Gaming

Police 10-13

Police 1013 coming to Steam – Spread the word


image source

Subnautica wins 2018 PC Game of the Year

subnautica

It’s no secret that Subnautica is a popular game but is there more to this game than alien creatures?

Could Subnautica share some allegorical tones with Christianity in our world today?  Let’s take a closer look at the game that won PC game of the year for 2018.

Important note: This post contains spoilers

Subnautica is an underwater survival game in which you, the player, have crash landed on an alien planet.  The planet is filled with alien sea creatures–some scary and some cute and friendly while others are downright deadly.

In a similar way, the earth we live on is filled with people, some of which are hostile to others, mean and outright murderous.  And still many people are genuinely nice, friendly and trustworthy.  For a Christian, we know the hostility many face is because of our simple belief and trust in the God of the Bible—namely Jesus Christ.

Infected

Within Subnautica a bacterium (known as the Kharaa bacterium) has infected the planet’s inhabitants, alien life, including you the player, and apparently has become part of the ecosystem of the make-believe planet known as Planet 4546B.

In Genesis from the Bible we learn that the day Adam and Eve disobeyed God in the Garden of Eden, sin entered our world and has infected all of mankind.  (Sin in our world is the breaking of God’s law (the Ten Commandments)).

In Subnautica the primary goal’s are to find a cure for the Kharaa bacterium and ultimately leave the planet (since it’s not your real home).

Today, the world needs a cure for sin otherwise they will be facing God on Judgment when they die without their sin fixed and taken care of.  To the Christian, earth is not a permanent home because heaven is our ultimate hope.

Deliverance

In Subnautica, the planet’s inhabitants need a savior–someone to rescue it from the doom it is facing.  You the player, also need to be rescued.

In real life, we each find ourselves (whether we admit to it or not) in far worse predicament.  Since God is holy and perfect He cannot have sin in his presence which means no sinful person can be in His presence without being consumed by His judgment.  Sort of like a dry leaf being consumed by fire. And as a good judge must punish a lawbreaker God must deal with our breaking His laws. God being just and righteous means He must punish sin wherever it is found. Ever broke God’s law?  Let’s see.  Ever lied?  Stolen something? Hated someone?  God views human hatred as murder.  Lusted? Jesus said to look with lust is the same as adultery (see Matthew 5:28).  Ever used God’s name as a cuss word? Hitler and Muhammad names are not even hated as much to be used as a cuss word.  To use God’s name to express disgust is blasphemy.  The point is, we All have sinned by breaking God’s perfect holy law and need someone who hasn’t sinned to save us from judgment in hell.

In the game Subnautica, a rescue attempt is made by the spacecraft Sunbeam. As the Sunbeam descends onto the alien planet it is immediately destroyed, killing all the crew on board.

To me this valiant attempt at rescue by the Sunbeam could be looked as in similar terms as current world religions and people groups who try to persuade people to believe anything but what is true about God, the Bible and Jesus.  They come with a message full of a different Jesus or no Jesus at all but the results are the same. Their effort is to deny, suppress or ignore who God really is and the reality of our sinful offense against God Himself.

Hope

As there should be in any great game, there is a hope in Subnautica but it has nothing to do with God, Jesus or the Bible.  A large sea creature called the Sea Emperor and something known as Enzyme 42 is where you will find this hope. The Sea Emperor is the only source of Enzyme 42 and ends up dying while her young hatch and save the planet (and you).  They hold the cure to saving the infected planet.

In real life, God is the only one who can save mankind from coming judgment against sin.  God paid the penalty of our breaking His law through Jesus Christ.  Jesus, God manifest in the flesh, took the punishment for sin by dying on a cross.  While we cannot fully understand God’s sacrifice for our sin or what He went through and the love He has for us (since He’s God and we’re not) we do know he rose again after three days.  Jesus’ in completing the payment for sin was raised from the grave which ultimately  demonstrated His love for all who believe in Him. So Jesus defeated death (punishment in hell), sin and judgment for all who repent and trust in Him.  Do you know where you are going after you die?

 

He was despised and forsaken of men, A man of sorrows and acquainted with grief; And like one from whom men hide their face He was despised, and we did not esteem Him.
Surely our griefs He Himself bore, And our sorrows He carried; Yet we ourselves esteemed Him stricken, Smitten of God, and afflicted.
But He was pierced through for our transgressions, He was crushed for our iniquities; The chastening for our well-being fell upon Him, And by His scourging we are healed.
All of us like sheep have gone astray, Each of us has turned to his own way; But the LORD has caused the iniquity of us all To fall on Him.   (Isaiah 53:3-6)

 


Subnautica on Steam

Subnautica homepage

See what hope looks like – FullyFreeFilms.com

Do Christians hate gays? Watch this

What Does Hitler and Abortion have in common? Watch 180

Find me on steam – Isaiah53six

My website – Take the Good Person Test


image source

How Overrated is Subnautica?

subnautica

Is Subnautica an overrated game?  Of course.  And generally speaking, glowing reviews surround Subnautica despite poor optimization, massive texture pop-in, and inexplicable frame-rate drops, Subnautica gets promoted as one of the best games in existence. Recently it made the number eight spot for PC Gamers top 100 games on Steam.  No mention of the poor optimization,  studders or random textural pop-in.

The Good

Now let me be clear. Is Subnautica a fun game? The short answer is yes.  Is Subnautica a beautiful rendered game world? Yes it is.  It has great visuals and territory to explore at your own pace.  Love games like this.  We call these sand boxy or open-world type games.  Subnautica solely an open world game though because it does follow a story if you wish to progress in the game and upgrade your equipment. (Although there is a free build and explore mode in the menu)

The Not-so-good

And yet after the glowing reviews have settled down one cannot ignore the seemingly random frame drops and studders regardless of the graphic settings one chooses.  I tested this out too. After 40 hours of game-play I chose low, medium and high graphical settings and I got the same result–random studdering at various locations with a mix of random  low and high frame-rate each time.  Load the game again and the studdering would occur in a different place than the previous time I played.  Why?  I hadn’t changed anything.

Another twist

Subnautica also has another (albeit most likely unintentional) feature most people might not realize.  Intentional or not, Subnautica might just well share some allegorical tones with Christianity.  Let’s take a closer look.

Important to note: What follows contains spoilers

Subnautica is an underwater survival game in which you, the player, have crash landed on an alien planet.  The planet is filled with alien sea creatures–some scary and some cute and friendly while others are downright deadly.

In a similar way, the earth we live on is filled with people, some of which are hostile to others, mean and outright murderous.  And still many people are genuinely nice, friendly and trustworthy.  For a Christian, we know the hostility many face is because of our simple belief and trust in the God of the Bible—namely Jesus Christ.

Infected

Within Subnautica a bacterium (known as the Kharaa bacterium) has infected the planet’s inhabitants, alien life, including you the player, and apparently has become part of the ecosystem of the make-believe planet known as Planet 4546B.

In Genesis from the Bible we learn that the day Adam and Eve disobeyed God in the Garden of Eden, sin entered our world and has infected all of mankind.  (Sin in our world is the breaking of God’s law (the Ten Commandments)).

In Subnautica the primary goal’s are to find a cure for the Kharaa bacterium and ultimately leave the planet (since it’s not your real home).

Today, the world needs a cure for sin otherwise they will be facing God on Judgment when they die without their sin fixed and taken care of.  To the Christian, earth is not a permanent home because heaven is our ultimate hope.

Deliverance

In Subnautica, the planet’s inhabitants need a savior–someone to rescue it from the doom it is facing.  You the player, also need to be rescued.

In real life, we each find ourselves (whether we admit to it or not) in far worse predicament.  Since God is holy and perfect He cannot have sin in his presence which means no sinful person can be in His presence without being consumed by His judgment.  Sort of like a dry leaf being consumed by fire. And as a good judge must punish a lawbreaker God must deal with our breaking His laws. God being just and righteous means He must punish sin wherever it is found. Ever broke God’s law?  Let’s see.  Ever lied?  Stolen something? Hated someone?  God views human hatred as murder.  Lusted? Jesus said to look with lust is the same as adultery (see Matthew 5:28).  Ever used God’s name as a cuss word? Hitler and Muhammad names are not even hated as much to be used as a cuss word.  To use God’s name to express disgust is blasphemy.  The point is, we All have sinned by breaking God’s perfect holy law and need someone who hasn’t sinned to save us from judgment in hell.

In the game Subnautica, a rescue attempt is made by the spacecraft Sunbeam. As the Sunbeam descends onto the alien planet it is immediately destroyed, killing all the crew on board.

To me this valiant attempt at rescue by the Sunbeam could be looked as in similar terms as current world religions and people groups who try to persuade people to believe anything but what is true about God, the Bible and Jesus.  They come with a message full of a different Jesus or no Jesus at all the results are the same—it’s all done in the effort to deny, suppress or ignore who God really is and the reality of our sinful offense against God Himself.

Hope

As there should be in any great game, there is a hope in Subnautica but it has nothing to do with God, Jesus or the Bible.  A large sea creature called the Sea Emperor and something known as Enzyme 42 is where you will find this hope. The Sea Emperor is the only source of Enzyme 42 and ends up dying while her young hatch and save the planet (and you).  They hold the cure to saving the infected planet.

In real life, God is the only one who can save mankind from coming judgment against sin.  God paid the penalty of our breaking His law through Jesus Christ.  Jesus, God manifest in the flesh, took the punishment for sin by dying on a cross.  While we cannot fully understand God’s sacrifice for our sin or what He went through and the love He has for us (since He’s God and we’re not) we do know he rose again after three days.  Jesus’ in completing the payment for sin was raised from the grave which ultimately  demonstrated His love for all who believe in Him. So Jesus defeated death (punishment in hell), sin and judgment for all who repent and trust in Him.  Do you know where you are going after you die?

 

He was despised and forsaken of men, A man of sorrows and acquainted with grief; And like one from whom men hide their face He was despised, and we did not esteem Him.
Surely our griefs He Himself bore, And our sorrows He carried; Yet we ourselves esteemed Him stricken, Smitten of God, and afflicted.
But He was pierced through for our transgressions, He was crushed for our iniquities; The chastening for our well-being fell upon Him, And by His scourging we are healed.
All of us like sheep have gone astray, Each of us has turned to his own way; But the LORD has caused the iniquity of us all To fall on Him.   (Isaiah 53:3-6)

 


Subnautica on Steam

Subnautica homepage

See what hope looks like – FullyFreeFilms.com

Do Christians hate gays? Watch this

What Does Hitler and Abortion have in common? Watch 180

Find me on steam – Isaiah53six

My website – Take the Good Person Test


image source

Is Transport Fever a good game?

Transport_Fever_open.png

Is the game Transport Fever any good?  Is it for you? Let’s find out.

The year is 2000 and you watch as your stage-coach from 1875 comes rolling into town just past the electric tram. Your fully loaded stage of 4 passengers stops at the airport as the 747 Airline to Dallas is just taking off. Why? Because you can in Transport Fever!

Is this game perfect? Nothing rarely is but if you enjoy Cities Skylines or SimCity you just might really like Transport Fever even more.

The not-so-good (probably)

Before I mention all that’s good about Transport Fever, let’s get some of the basics, technically speaking, out-of-the-way that could be considered negatives with this game.

Tycoon Game?

Users have mentioned that Transport Fever is not a true transport tycoon game because there is no competition with other networks.  You are alone in this game as you build your networks and try not to go broke in the process (unless you are using the no cost mod of course).

Learning Curve

There is a learning curve in Transport Fever but it’s mostly due to a somewhat poor designed menu system that appears to be a bit out dated IMO.  The fonts in the menus are also smaller than they need to be which can make general navigating a daunting task until you get used to what the options do and where they are located.  You will also encounter some redundancy in menu options which can be quite confusing at first. For example, opening up the new line option can be done by clicking on multiple locations.  (Note: Fonts can be scaled larger in the settings menu (upper right) but doing this enlarges the bottom task bar and other menus to something too large for my liking!)

Laying Train Tracks

Generally track laying in Transport Fever is fun but sometimes you will find the track (and roads) do not want to go where you want them to due to uneven and height variations in terrain.  Using the in-game terrain height overlay option can help.  (It is located in the bottom right menu.)  Helpful note: A flat terrain works best for track laying but mountains and hills are fun and challenging maps to play.  

If your computer CPU and GPU are not very powerful, like mine, your frame-rate will suffer on larger maps and in later years when more transportation networks are working at the same time.    (My system: AMD Phenom II 945 x4, 8gb ram, GTX 750ti 4gb)

YouTube Gameplay of Transport Fever can help when you are just starting out or anytime

I highly recommend watching YouTube videos of basic gameplay and read about the game in the steam community for Transport Fever. (On YouTube I suggest Skye Storme or Colonel Failure as great places to start.)

 

The Good

 

A little bit like a Virtual Model Railroad

Create Virtual Transport Networks to watch the trains (boats, and planes)

Transport Fever features virtually unlimited track manipulation for creating a simple model rail system. Don’t want to mess with the mechanics of transporting all the goods?  In Transport Fever you don’t have to.  Want to transport only food? You can.  If you just want to transport people from various cities and watch your towns grow, you can do that too.  And with the no cost mod enabled you can create rail lines, ship lines and air transport lines galore.  While Transport Fever can be a great sandboxy type game for laying rail, it is not a very realistic virtual model railroad because you do not have as much control over your trains as you would in a real model rail layout.  Also, Important to note you cannot drive the train but you can ride along with it.   Note that in later years, a better computer system will be desired to fully enjoy your extensive transportation network. 

Graphics and Optimization

Transport Fever looks and plays better than Cities Skylines and I have an old machine (AMD Phenom II 945 x4, 8gb ram, GTX 750ti 4gb) until you get into the later years especially on the larger map sizes.

Sound

There are lots of sounds in this game. Some are wonderful and some can get downright annoying and repetitive (I’m thinking of the default airport, birds and train stations). But guess what? If you enjoy tweaking game files, (back up originals first) you can remove or even change certain sounds in the sounds folder. (HINT: There is a silence.wav sound which I found came in handy if you simply desire, silence. )

No Cost Mod and No End Year Mod

The Cost option comes included with the game and it makes Transport Fever the ultimate model railish transport sandbox. Enjoy laying train tracks, roads, airports? Lay them at your heart’s content and why not put in multiple tunnels underground or a giant bridge across the lake, because you can.
The game also includes a NO END YEAR mod so you can use that Stage Coach in 2047 and beyond.

Mods

This game uses community mods and they make an already great game expandable. The creators of these models and mods are truly talented artists!

I will list many of mods I use here that I believe are essential to have a great sandbox experience in Transport Fever.   (Note: As I live the USA, I enjoy mostly American looking models)

One of my favorite collections featuring Santa Fe and BNSF

A big thank you to the creators of these great models, skins and mods!

 

Conclusion

Learning curve, room for improvement? yes and yes but I highly recommend this game for the beautiful trams, stage coaches, trains, the sounds, the planes, the trucks, the endless train tracks and the fantastic working mods and models found on the Steam Workshop…….

Need Help?

As always feel free to ask if you need some basic help with Transport Fever and I will try to point you in the right direction.

 


Transport Fever on Steam

Transport Fever Workshop on Steam

Transport Fever Industrial FlowChart

How Transportation Works in Transport Fever

Transport Fever Wiki

Transport Fever Official Website

Map Creation Tool for Transport Fever

Fantastic video on how to Create your own terrain map for TpF using Minecraft WorldPainter

World Painter

Hope

Audacity

Fullyfreefilms.com


Image source

Transport Fever: The virtual model railroad (sort of)

Transport_Fever_open.png

Is the game Transport Fever any good?  Is it for you? Let’s find out.

The year is 2000 and you watch as your stage-coach from 1875 comes rolling into town just past the electric tram. Your fully loaded stage of 4 passengers stops at the airport as the 747 Airline to Dallas is just taking off. Why? Because you can in Transport Fever!

Is this game perfect? Nothing rarely is but if you enjoy Cities Skylines or SimCity you just might really like Transport Fever even more.

The not-so-good (probably)

Before I mention all that’s good about Transport Fever, let’s get some of the basics, technically speaking, out-of-the-way that could be considered negatives with this game.

Tycoon Game?

Users have mentioned that Transport Fever is not a true transport tycoon game because there is no competition with other networks.  You are alone in this game as you build your networks and try not to go broke in the process (unless you are using the no cost mod of course).

Learning Curve

There is a learning curve in Transport Fever but it’s mostly due to a somewhat poor designed menu system that appears to be a bit out dated IMO.  The fonts in the menus are also smaller than they need to be which can make general navigating a daunting task until you get used to what the options do and where they are located.  You will also encounter some redundancy in menu options which can be quite confusing at first. For example, opening up the new line option can be done by clicking on multiple locations.  (Note: Fonts can be scaled larger in the settings menu (upper right) but doing this enlarges the bottom task bar and other menus to something too large for my liking!)

Laying Train Tracks

Generally track laying in Transport Fever is fun but sometimes you will find the track (and roads) do not want to go where you want them to due to uneven and height variations in terrain.  Using the in-game terrain height overlay option can help.  (It is located in the bottom right menu.)  Helpful note: A flat terrain works best for track laying but mountains and hills are fun and challenging maps to play.  

If your computer CPU and GPU are not very powerful, like mine, your frame-rate will suffer on larger maps and in later years when more transportation networks are working at the same time.    (My system: AMD Phenom II 945 x4, 8gb ram, GTX 750ti 4gb)

YouTube Gameplay of Transport Fever can help when you are just starting out or anytime

I highly recommend watching YouTube videos of basic gameplay and read about the game in the steam community for Transport Fever. (On YouTube I suggest Skye Storme or Colonel Failure as great places to start.)

 

The Good

 

A little bit like a Virtual Model Railroad

Create Virtual Transport Networks to watch the trains (boats, and planes)

Transport Fever features virtually unlimited track manipulation for creating a simple model rail system. Don’t want to mess with the mechanics of transporting all the goods?  In Transport Fever you don’t have to.  Want to transport only food? You can.  If you just want to transport people from various cities and watch your towns grow, you can do that too.  And with the no cost mod enabled you can create rail lines, ship lines and air transport lines galore.  While Transport Fever can be a great sandboxy type game for laying rail, it is not a very realistic virtual model railroad because you do not have as much control over your trains as you would in a real model rail layout.  Also, Important to note you cannot drive the train but you can ride along with it.   Note that in later years, a better computer system will be desired to fully enjoy your extensive transportation network. 

Graphics and Optimization

Transport Fever looks and plays better than Cities Skylines and I have an old machine (AMD Phenom II 945 x4, 8gb ram, GTX 750ti 4gb) until you get into the later years especially on the larger map sizes.

Sound

There are lots of sounds in this game. Some are wonderful and some can get downright annoying and repetitive (I’m thinking of the default airport, birds and train stations). But guess what? If you enjoy tweaking game files, (back up originals first) you can remove or even change certain sounds in the sounds folder. (HINT: There is a silence.wav sound which I found came in handy if you simply desire, silence. )

No Cost Mod and No End Year Mod

The Cost option comes included with the game and it makes Transport Fever the ultimate model railish transport sandbox. Enjoy laying train tracks, roads, airports? Lay them at your heart’s content and why not put in multiple tunnels underground or a giant bridge across the lake, because you can.
The game also includes a NO END YEAR mod so you can use that Stage Coach in 2047 and beyond.

Mods

This game uses community mods and they make an already great game expandable. The creators of these models and mods are truly talented artists!

I will list many of mods I use here that I believe are essential to have a great sandbox experience in Transport Fever.   (Note: As I live the USA, I enjoy mostly American looking models)

One of my favorite collections featuring Santa Fe and BNSF

A big thank you to the creators of these great models, skins and mods!

 

Conclusion

Learning curve, room for improvement? yes and yes but I highly recommend this game for the beautiful trams, stage coaches, trains, the sounds, the planes, the trucks, the endless train tracks and the fantastic working mods and models found on the Steam Workshop…….

Need Help?

As always feel free to ask if you need some basic help with Transport Fever and I will try to point you in the right direction.

 


Transport Fever on Steam

Transport Fever Workshop on Steam

Transport Fever Industrial FlowChart

How Transportation Works in Transport Fever

Transport Fever Wiki

Transport Fever Official Website

Map Creation Tool for Transport Fever

Fantastic video on how to Create your own terrain map for TpF using Minecraft WorldPainter

World Painter

Hope

Audacity

Fullyfreefilms.com


Image source