Review: How Does Project Highrise Rate in 2017?

 

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This review is for Project Highrise plus the available DLC (Las Vegas, Miami Malls and Tokyo Towers). I purchased this game as a bundle on a Steam sale which included the available DLC and the base game Project Highrise.

Initial Observations

Contrary to what I have read, Project Highrise in my opinion is not much like the old 1990’s Sim Tower.  Yes, you can build a tall building and yes there are animated people walking around and yes there are offices, hotels, restaurants and apartments but for me that is as close as those two games get to being the same.  I consider Project Highrise more in line with a city builder such as Cities Skylines because of the required planning and management aspects to it.

Tutorials are Helpful

For me there has been a slight learning curve to discovering the game’s mechanics.  The included tutorials are extremely helpful although they only scratch the surface for how the game operates.  Playing with unlimited resources I found has given me the best experience and the most fun in learning the game.

DLC Adds Variety to Game

As of this writing, I have not played Project Highrise (PH) without the DLC but as far as I can tell, the added DLC (Las Vegas, Miami Malls, and Tokyo Towers) are welcome (essential?) additions in making PH an enjoyable experience. The DLC gives the game depth and variety with its added hotel building expansion which includes casinos, stores, art galleries, event venues, in addition to apartments, office and multi-level lobbies. Who doesn’t want to add stores, hotels, casinos and event venues to their tower?  Get it all with a Steam sale and you can’t go wrong.

Additional note about DLC (Las Vegas, Miami Malls and Tokyo Towers):  As catchy or flashy as the DLC titles may sound, their function is simply generic in the game.  What I mean is the Las Vegas DLC adds generic hotels, casinos, and event venues as options to PH (all things one might see in Las Vegas). The Miami Malls expansion adds generic mall related spaces such as mall security, demo booths, or a mall directory with a variety of stores to choose from. Tokyo Towers adds a generic Japanese flare to apartments, art, and lobbies within the game.

Choose the kind of buildings you wish to create

In Project Highrise you get to choose the direction you want to take your building beside just up, whether it be by adding hotels, apartments, stores, businesses or a combination of all of these (must have the DLC).  It’s up to you (mostly) because you get to choose the types of tenants who will make up your tower. (This is different from Sim Tower where in that game I believe the specific types of food eateries, restaurants and establishments were randomly chosen for you.) PH gives you much greater control and variety in who will move into your building. (A pizza place or a Mexican restaurant? A pet store or an electronics store? You get to decide from a list of choices.)  Again, this is why I highly recommend the additional DLC.

Graphics and Sound

Both the graphics and sound of PH are decent but are nothing earth shattering. The game could do more with additional animations and sound effects which would add a little more vibrancy to the game.

Unlimited Money and Resources Game-play Option

In the main menu, there is an unlimited money feature which allows for more creative and faster building from the start. In my opinion, this feature alone makes the game worth a purchase.  However, it’s important to note that even with the unlimited money and resources option enabled, not all in-game building options will be available at the start (although plenty will be). This applies to things like 2 floor apartments, large luxury apartments, large hotel suites, casinos, large offices, metro transit, etc. (See Your Tenants can be needy people below.)

Not to fret though because having the extra money, prestige, buzz, and influence available are also important for greater possibilities to growing your building faster, bringing in consultants, fulfilling contracts and opening up a variety of future tenants.

Depth of Gameplay

Consultants are an essential part of PH and add an enormous amount of depth to the game.  With influence the player can add consultant offices which in turn will open up more available options for constructing the perfect building.  There are four types of consultant offices and tracks to choose from: Aesthetics, Politics, Operations and Tourism. Aesthetics pertain to art, sculptures and galleries in your building and also to its general appearance.  Politics consultants lift some limitations and codes on building heights and will allow for public transportation.  Operations pertain to the inner workings and maintenance of your building such as the number of workers available and the speed at which they build. The Tourism consultants open up the building to allow event venues, hotels and the construction of casinos.

Buzz allows for campaigns or ad’s to be placed to bring in more people to your tower, lower the costs of building materials or improve the overall moral of office workers among other things.

Prestige stars reflect the level of the good in your building and the happiness (or sadness) of your tenants and visitors. You gain and lose prestige stars by forming various actions in game or allocating space for specific tenants.  Unhappy tenants and other factors can lower your Prestige level (the number of stars you have).

Optional Contracts

Project Highrise features optional contracts which are basically a checklist of goals and achievements you can obtain depending on the particular deal or contract you sign. For example, one contract might be to bring in a specific number of people into your tower (grow your population). There is no time limit to complete this task and when your tower reaches that number in population as specified in the contract, you will receive a cash reward for completing the contract.  Note: Fulfilling contracts help build your wealth faster especially if you are not playing with unlimited resources

Your Tenants can be needy people

Tenants who you might wish to occupy a space in your tower will have needs or requirements that must be met before they can be placed in your building. Some have few needs like electricity and water while others have many.

This is very important in understanding who can move in immediately and who will have to wait. For example, a luxury two-bedroom apartment might need special cleaning services, handyman services, trash pick-up and more variety of restaurants and cafes  placed in your building before a luxury apartment can be placed in your building. IMO the necessity to check these needs of prospective tenants adds a great deal of depth to the game-play.  For some players, meeting these needs might become frustrating but for me it added an awesome element of realism and depth to the game.

Prestige stars are also necessary in order to bring in specific tenants.

A little bit like SimCity or Cities Skylines

Offices, stores, apartments, hotel rooms and other selected tenants need electricity to run and be happy.  Some of these tenants also need water, a phone line, cable TV or Air Conditioning (hotels). Therefore as you might guess, planning and setting up your buildings infrastructure is important in Project Highrise.

Unlike Sim Tower, elevators in PH do not need to be monitored for capacity and usage times.  However, their location does matter depending on what type of tenant you choose to locate nearby.  Some businesses or apartments for example may not be happy if placed next to the elevators.

In addition, smells, noise levels etc, must be monitored to keep your tower dwellers happy.

Lots of Space

One awesome thing I love about Project Highrise is the amount of space you have available to build your tower or towers.  The player is actually given a few options in the main menu. There is Standard, Narrow, Short and Wide or Extra Large.  I found the Extra Large option to be a wonderful amount of space to build a huge (or spread-out) tower or even multiple ones! Of course, if you choose the smaller play areas (which aren’t that small at all), the option to expand your building opens up with a building permit which you can obtain by adding influence and the proper consultant offices!

Room for improvement

Like many games which are good, Project Highrise also has room for improvement.

Poor in-game music

PH lacks music options during game-play. In fact there is only soundtrack available and IMO was a poor choice for this game. Unless you enjoy repetitive elevator music, you may agree.  However, allowing a music style selector (or mod) available would greatly enhance the music options. Fortunately, the music can be turned off completely.

More animations and visuals to enhance the game quality

The current animations and sound effects in the game are fine but having additional animations, visuals and sound effects would further enhance the game’s overall quality, likeability and charm.  For example in the pet store, it would be wonderful if the cat and dog moved and we saw people actually purchase items from the stores or sit down and eat at the restaurants rather than just stand or walk through them. (Yes, there is a very large hamburger that appears on the tables but I didn’t always see anybody eating them.)

Store names don’t always match the in-game graphical representation

Now I realize this is a game and not to be taken too seriously but I still noticed when the model train store had dolls in it instead of expected model trains and that some restaurants look eerily similar.

Why not display all tenant needs and requirements from the categories menu?

The game could do better job at how it displays the requirements and needs for tenants in general. Currently (as far as I can tell) the player must first allocate tenant space (at no cost) in order to view the needs of that prospective tenant only to find you need to delete that space because your tower doesn’t yet fulfill those requirements.  There should be a way of displaying the needs of tenants from the categories or selection menu before anything is placed in the building. While it doesn’t cost anything to allocate the space, it is an unnecessary extra step the developers might want to consider eliminating to make the game-play less tedious.

A faster third speed would be nice

Waiting for things to develop can be a looonnng wait.  The current speeds available are normal and fast.  Sometimes fast isn’t quite fast enough.

Escalators and Parking Spaces

Wish there were escalators and parking spaces.  Some two story malls stores include an escalator already but it would great to be able to add one in addition to the elevators and stairs.  Where are the parking spaces for cars to park?  This little nugget was part of Sim Tower and I miss it.

A big picture view

When your tower gets big sometimes it can be difficult to spot what is making someone upset in your building and it can be especially tedious to search for specific tenants or that elusive recycling bin or eatery to check its stats.  Having a view available which displays all tenants located in your building each broken into categories with specific stats, might go a long way to making them easier to find especially when something goes wrong.

My Rating of Project Highrise

Overall, I would highly recommend this game especially if you enjoy city builders and a Sim Tower style game.  My nine-year-old daughter can also attest to the fun factor this game provides.

Get the game plus DLC in a bundle on a Steam sale for $10-$15 and it’s a great deal.

At the 10 dollar price point, my rating for Project Highrise (with DLC) is 4 stars (out of 5)

Have you played Project Highrise? Did you like it? Dislike it? Let me know what you think of the game in the comments below.


Project Highrise on Steam

Project Highrise Bundle Steam

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Image source is my own in game screen capture

 

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The strange behavior and missing features of iOS 11

 

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The strange behavior and missing features of iOS 11

I like my iPhone and iPad but between strange behavior and missing features in Apple’s new update to iOS 11 I have become increasingly frustrated with it.

Strange bright border around face of iPhone

When viewing any app or picture with a white background, my iPhone shows an odd inexplicable bright whitish border around the edge of the screen.  This was not seen prior to iOS 11.1 and does appear in any screenshots taken with the phone but appears to be an issue with the phone itself.  Any thoughts?  (below are some screenshots taken with my iPad of my iPhone 5s)

 

Sticking Portrait Orientation even when the feature is not locked?

I may or may not be one of the few people experiencing this issue but I have noticed when I check my email Portrait Orientation sticking to a wide position even when I hold the phone upright in iOS 11.  I am forced to shake or rotate the phone a couple of times to get it “unstuck”.  To completely remedy this “sticking” of auto rotation I have to now use the portrait orientation lock feature when viewing emails or browsing the web to keep it from sticking in the wrong position.  Pre-Locking the position is fine but it adds more steps when viewing a video should I want to rotate the view of the picture on the fly.

Control Center Wi-Fi setting appears to have a mind of its own

Another thing I have encountered in iOS 11 which I did not encounter in previous OS versions, is Wi-Fi automatically turning itself on after turning it off from the control center. This behavior never occurred in iOS 10.  Of course, I go into settings to permanently turn off Wi-Fi but then it will won’t find any hot-spots at all.  Isn’t the purpose of Control Center to allow convenient access to various phone settings such as Wi-Fi?  I think so but for whatever reason, Apple decided to change the functionality of Wi-Fi in the Control Center.

App Store Wish List Missing From iOS 11

Lastly, if you have ever wanted to buy an App from the App store and save it to your wish list, you can’t anymore. Again, for whatever reason, the wish list feature has been removed in iOS 11.  Thank you Apple.  Why not keep it when it such a useful feature in iOS 10?

Still no iPad Calculator

Honorable Mention:

This isn’t necessarily simply an issue with iOS 11 but still having no built-in calculator on the iPad is also odd since the iPhone has one built in. Maybe the code to add a calculator to the iPad (without using a third-party app) is more complicated than we realize.

 

 

 


iOS 11’s Bluetooth and Wi-Fi controls don’t actually turn off

Dangerous Trend: Wi-fi turning itself on?

Disabling iPad, iPhone in-app purchases

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Image source: top image

Dangerous Trend: Wi-fi Apparently Turning itself ON in iOS 11

 

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Wi-fi has a mind of its own in iOS 11

Is Wifi turning on by itself (overriding user input) in iOS 11?  In my experience it is.  From the Control Center, when I toggle Wi-fi off it disconnects only temporarily before coming on hours later.  Why this behavior?  In iOS 10 this did not occur.  OFF meant wi-fi was off and ON meant it was ON.  So what is Apple doing?  Why have they apparently decided to override user settings?  If this is truly the case, in my view it is a dangerous trend.

Apple’s Dangerous Trend

If Wi-fi settings are changed, what else is Apple changing on your device without you knowing?  For example, if you turn location detection OFF, will your phone turn it back on later?  I hope not.  Or what about other privacy settings? For now, the Wi-fi toggle found in Control Center in iOS 11 is the only setting I have found that is being changed  automatically (overridden).

What has been your experience with iOS 11?  Feel free to comment below.

 

 

 

 

 


 

iOS 11’s Bluetooth and Wi-Fi controls don’t actually turn off

Disabling iPad, iPhone in-app purchases

Strings Attached: Revisiting Windows 10 Store and In-App Purchasing

Windows 10 Store, In-App Purchases: A Dream Gone Bad

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Image source: Image is my own

Is iOS 11 control center WiFi toggle overriding user settings?

 

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I like my iPhone but with the introduction of iOS 11, I have found that WiFi is apparently overriding user manual settings in the control center.

I may be one of only a few people who care but I like the convenience of being able to turn my WiFi ON or OFF from the control center on my iPhone and have it stay that way (in this case OFF).  With iOS 10 this has always been expected behavior but with Apple’s newly introduced iOS 11,  I have found something else is occurring.

I have noticed that toggling the WiFi OFF from the control center turns off the WiFi only temporarily before the setting is overridden and comes back on AUTOMATICALLY.  Why?  I turned it off on purpose, so why should it come back on?   Perhaps I have toggled an incorrect setting from within the iPhone?  Let’s take a closer look.

As far as I can tell, my settings are set the same as when I was using iOS 10 except for a new setting called AUTO-JOIN.

Auto-Join and manual override in iOS 11?

Perhaps it is AUTO-JOIN where-in the trouble lies.  I believe when AUTO-JOIN is toggled ON, it is keeping the user from disconnecting from WiFi from the control center.  However, if this is the case, I don’t think it should work this way.  Being able to connect to known WiFi networks AUTOMATICALLY is a great feature, that is, when it’s toggled ON already but when WiFi is toggled OFF (from the control center), I believe it should STAY off! And why shouldn’t it?

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If this overriding behavior is occurring in iOS 11 then it would seem to me that this is just another step in Apple’s and technology companies overreaching into our lives.  For many, overriding manual settings is not acceptable behavior and it shows how much privacy is increasingly become less important from a business stand point.  What else has Apple already implemented on their devices that will override a customer’s manual settings?

If you agree or not with my assessment, please comment below.

 


 

iOS 11’s Bluetooth and Wi-Fi controls don’t actually turn off

Dangerous Trend: Wi-fi turning itself on?

Disabling iPad, iPhone in-app purchases

Audacity Movie

 

 


 

Image source: top image; Middle Image is my own

Raising the Bar in Gaming: Top Realistic Style Open-World Police Games in 2017

Cop Police Police Car Club Siren Image Editing

Listing the Top Sandbox Style Police Games

So what are the top, most realistic, most exciting, graphically pleasing, sandbox style police games/sims available in 2017?  Unfortunately, I know of none to speak of……..yet.  Not to fret though, Wingman Games is currently working on fixing that with the development of Police 10-13.  Police 10-13 is a game that has the potential of finally raising the bar in gaming and filling a void in the gaming world with a realistic quality police simulator.

An Exercise in Futility

The gaming world is known for all genres and styles of kids and family games.  Some kids games (and family games) feature adorable animals, digital dolls, bricks, puzzles, building skills, driving, racing and more.  Then there are also realistic simulation style games such as X-plane and FSX or various vehicle simulators which allow a person to drive and race cars, drive a truck, a tractor, a ship and even a train!   He or she can build a model city, manage a town, go to war, shoot zombies, shoot aliens, shoot people, inhabit alien planets, build roller coasters, fight monsters and demonic beings or even kill the police.  Most of these games feature excessive violence, sex and such grotesque profanity not even gamers on YouTube will use it on their channel.  It’s true the modern gamer has many gaming options available.  However, if you are searching or have been searching like me, for a game that respects and features law enforcement as the hero in an open-world style environment, you will be disappointed.

The Search Continues

The most disappointing part about my search for a good police game is not that it doesn’t exist. With the more recent advancements in computer graphics and technology, I have been especially disappointed to find out this type of police game isn’t only possible to make but it could have already been done.  In fact, in the past 15 years of gaming, game developers have already built police and law enforcement models and vehicles right into their games and they did it well.  GTA 4 and 5 for example, have featured great looking graphical representations of police and law enforcement operations–just from the wrong side of the law.  Driving simulations and games such as The Crew, various truck simulators, and many Need For Speed titles have also featured great looking police vehicles, chases, sounds and lights. However, for gamers looking for a that realistic yet fun police simulator, these games are not.

What’s the Problem

The biggest problem with these games has been their lack of option and/or unnecessary content.  Any open-world game like as GTA does not give the player the option to remove excessive violence, profanity and unnecessary sex, nor do they allow one to play as the police.  If such a game does allow one to play from the law enforcement side of things, such as NFS Rivals), they are always accompanied by unrealistic side affects built right in.  These highly unrealistic modes or features can include but are not limited to: ramming, shooting, shocking, more ramming, jamming and similar abilities in order to get another vehicle to stop during a chase, (again, think NFS Rivals or NFS: Hot Pursuit).  Albeit these unrealistic features add brief moments of gaming joy, but generally I find their inability to allow role-playing as a police officer in a respectful and realistic manner will always hinder any chance of these types of games from becoming truly great.

Good News For Police Game Seekers

The good news is that for the millions of gaming fans who have been seeking (and patiently waiting) for a graphically feature rich open-world game which represent law enforcement in a positive light, will finally get their wish. Many law enforcement and gaming fans like myself are anticipating a great police experience in the eventual release of Police 10-13.  This game promises to be all the things many gaming police fans are hoping for–without skimping on graphics and overall quality.  (Support Police 10-13) (Roadmap of Police 10-13)

Honorable Mentions

For now, there is another game I have recently discovered (despite being released in 2006) called 911 First Responders/Emergency 4 and although not open-world, it does feature law enforcement and first responders in some realistic situations.  The game may be graphically dated and not a third-person sandbox style game but there is the ability to add MODS which for me breathes fresh life into this top-down strategy based game. Find my review on Steam here.

Also worth mentioning is a game called Enforcer: Police-Crime-Action.  If you can find it for $5 or less this game is worth playing.  (Note: Steam has periodic sales) The game is an open-world style game which allows the player to take on the role of a police officer, sort of.  Enforcer is an indie game which can be modded also helping to lift some of its built-in but nearly game breaking limitations.  The graphics are somewhat dated but for a cheap price it’s worth a look.  Find my review on Steam here.

 


Police 10-13 – (Currently in Developement)

Police 10-13 coming to Steam

Police 10-13 on Facebook

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It’s Now 2017: What SimCity 5 (2013) Could Have Been

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SimCity 5 – What it could have (and should) have been

I enjoy building miniature model cities on a computer and I especially enjoy the detail and charm of SimCity 5 (also known as Simcity 2013).  (For the remainder of this post I will refer to the game as Simcity 5)

For me and many other SimCity fans, Simcity 5 had a lot going for it.  Great looking graphics, cool animations, offline mode, and an overall attention to detail.  However, Simcity 5 lacked (and still lacks) one major thing:  A larger playing area (map) to build that sprawling city!   Of course one could introduce a mod (bugs and all) into the game which sort-of allows for a larger map size to build on but that’s not quite the same as having a native game that already includes large maps.

Game Creators Say No To Fans

So why did Maxis refuse to create large map sizes in order to build large cities in its game?  As far as I can tell they skirted around the issue a bit and didn’t specifically address map size but simply claimed larger cities would be difficult to play with on an older computer.

“We’ve put months of investigation into making larger city sizes, reworking the terrain maps, changing the routing algorithms of our agent-based system and altering the way that GlassBox processes the data in a larger space,” general manager Patrick Buechner explained.

“After months of testing, I confirm that we will not be providing bigger city sizes. The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities. We’ve tried a number of different approaches to bring performance into an acceptable range, but we just couldn’t achieve it within the confines of the engine….”

Really?  So that’s it?  What about including options?  How hard would it have been to create at least two different map sizes, some large and some small, or even customizable maps (even DLC) that the user could choose from?   The reasoning behind Maxis’s decision to not allow larger cities doesn’t work for me.  What is clear is that they didn’t really care it’s us, the consumer and user of the game.  Now it’s 2017 where technology has grown so much that SimCity 5 with larger cities would run great on any gaming computer.  Where’s the vision Maxis or EA? Anyone?

Sadly, we may never see another American based city builder game as charming as SimCity 5 but one that allows players to build larger cities.  And yet, it needn’t be this way, when SimCity 5 was close, so very close to being that game already.


 

Simcity 5 and Cities Skylines

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Image source is my own in-game Simcity 5 screenshot

 

My Take on Open-World Games and Police 10-13

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Like many things, the gaming world is no stranger to oddities.  And when it comes to open-world sandbox style games this reality takes center stage.   For me, simulation gaming is not only fun but can also be educational.  Gaming for many is visual so when a game creates a breathtaking realistic looking environment to play in, both casual and die-hard gamers take note.

Stunning Graphics

For example, flight sims such as X-plane or Microsoft Flight Simulator have the ability to carry one to another place all from the comfort of the home computer.  These games are not only fun but for the most part they provide a clean, safe, toxic and profanity free entertainment.   Many driving sims such as American Truck Simulator and similar games rise to the same level of gaming entertainment.  Even games like NFS Rivals, or Forza games allow for relatively toxic free gaming environments.  Enter open-world games such as Grand Theft Auto, Saints Row, Watch Dogs 2, Assassins Creed to name a few, and a person’s toxic free gaming experience vanishes.

Let me explain.  The graphics of X-plane 11 rise to a new standard in realism as do the graphics for most modern open-world games such as GTA V.  However, besides the sandbox nature of both games and the visually stunning graphics, there isn’t much to compare in terms of the quality of content.   Which brings to me my main point about gaming.

Popular Games

Where is the open-world game as visually mesmerizing as GTA V or X-plane 11 and one that features free roam driving, flying etc but without the vulgar profanity, obscene sexual content and excessive violence?  I have no doubt developers have the ability to develop such a game.  In fact GTA games would get my vote (and many others) if they had removed (or allowed for) the removal of swearing, unending blasphemy and lewd sexual content.  After all, kids do play these types of games–lots of kids.  And why do they?  I doubt it’s for the grotesque sexual content or even the swearing.  I believe millions of kids (and adults) play open-world games because they are fun to explore, free roam, and do stunts within a graphically rich environment.  It is my view that exposing anyone to lewd sex acts, treating women as nothing but sex objects, glorifying murder and raw abuse and wrapping it with unending cussing only will prove to degrade and desensitize society against such behavior.   (These points alone is why Barack Obama was and is so popular and Donald Trump or Ted Cruz is not.  It is also a principle reason why Jesus was murdered and God is hated.)

Game Ruining Material

Let me ask this.  What does driving a car have to do with citizens on the street insulting and swearing at you when you pass by?  Nothing.  What does flying a plane or helicopter have to do with featuring inappropriate sexual behavior?  Nothing.   What does getting the choice to drive various vehicles featured in-game have to do with waterboarding and torture of fellow human beings? Nothing, that is unless developers choose to write a story which includes it.  And with all open-world games that I know of, this has been essentially the case.   Yet, as developers have shown the corruptness of their hearts by writing these types of sub-par stories, a developer and game company could raise the standard in gaming and write a truly great story that all adults and teens could enjoy.

A New Choice

There is one game that is currently in development that I hope will be one of the first, if not the first to raise that standard for open-world gaming.  That game is called Police 10-13.  It aims to be a realistic police simulator set in an open-world environment.  Police 10-13 has great potential to become a one-of-kind sandbox game featuring beautiful graphics without the unnecessary baggage that has kept so many people from playing other open-world games.

 

 

 


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image credit: my own

The Anger and Vulgarity Free Open World Game: Will We Ever See It?

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First, I am an adult who enjoys playing simulation style video games.   And like many other people who live on this planet that God has created for us to live on,  have beliefs and boundaries that we do not seek to cross.  That does not mean we don’t like to have fun.

A higher standard in open-world gaming

It’s too bad someone doesn’t make a game with the beauty, magnitude and detail seen in the map featured in GTA 5 and others.  Will we ever see a game that can be freely explored on land, by rail, in the air, in or on the water without being subject to hate-filled angry citizens who repeatedly insult, curse or swear whenever they are passed. When will there be a beautiful game world that does not feature vulgar, immoral sexual encounters, unnecessary violence and murder?   For people who believe this is acceptable and simply part of the game, it’s no wonder so many people would have no desire to go to heaven in real life.  Maybe now would be a good time to pause to take the good person test.

The responsibility of game developers

In a game I would play, there would naturally be some blood if an in-game police officer or criminal was shot (part of police and military work by the way).  Why should this be considered  excessive violence?  It wouldn’t be in my kind of game.  And in my kind of game there would be a filter option for people who might want to remove blood completely.  In my kind of game, unnecessary anger and vulgarity would not be found.

Speaking of filters, as far as I know, GTA developers have never included an offensive content filter in any of their games.  And why not?  They target 17-year-old kids. They target adults.  They target anyone who wants to explore a beautifully crafted game world and drive a car, plane or boat.   What kid doesn’t want to drive a car, train, plane or boat, do stunts or see explosions.  I know I do and I am not a kid.

Reality shows us that there is a blatant disdain for moral values (especially Biblical ones) among developers—hence games that feature fun plus unnecessary trash are created.  It’s true that as much as the developers may disagree with my worldview and participate in these types of vulgarites in real life (or simply lack a mindset that fears God), does not mean that there aren’t people (like myself) who disagree with this Godless lifestyle.  And it certainly does not mean we don’t desire to drive a car or complete missions in game like GTA 5 that can be vulgar and hate free.  We already have mods (that crash) which allow this type of adventure, so why not a complete standalone game?

 

If you agree, let me know in the comment section below!


 

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The GTA 5, Donald Trump Conundrum

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75 million plus people have played the game Grand Theft Auto 5.  Twenty-five million have purchased Grand Theft Auto 4. Judging from these numbers many people do not have a problem with the language vulgarities, excessive violence and disturbing sex that is featured in these games.  In fact to criticize these blatant gratuitous aspects of the game is asking for put-downs, name calling and more cursing from the criticizers themselves.

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Enter Donald Trump.  I venture to say many of these same people hate or strongly dislike President Trump.  Why?  I do not know because it certainly cannot be for his offensive language, decisions, tweets, or even his personality.  Perhaps what is not liked is his desire for the restoration of law and order to our land after the lawlessness of the previous president.  Or perhaps what many of these millions of Grand Theft Auto 4 and 5 fans don’t like about Donald Trump is his moral stand to stop the murder of innocent babies.  Maybe still, what is so despised is Donald Trump’s relentless defense of the police and military while he seeks to uphold traditional Biblical values that our country was founded on.  Yep.  That must be it.  Show support and belief in Biblical values and the fan base of a game that glorifies vulgar behavior, rampant immorality and excessive violence against police will cry foul against you.  And it’s understandable because it’s exactly this kind of thing that Jesus said would happen over 2000 years ago (see John 15).  In the meantime, I will be looking for a game as massive in scale as Grand Theft Auto 5 with it’s beauty (scenery-wise) that instead glorifies the police and obeying the law.

 


The Profanity of GTA

Third-Person Open-World Games Miss the Mark

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AudacityMovie.com

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Would you consider yourself to be a good person?


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Enforcer: Police Crime Action – A New Review

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In light of the fact most reviews for this game have been negative (due mostly to developer abandonment) I had extremely low expectations for this game. I should note that I was able to purchase this game for $5 on a Steam sale. Now after playing the game for more than 10 hours I have decided this game needed a new honest perspective.

NOTE ABOUT PRICING:
Since the developers seem done improving this game, I don’t believe the game is worth more than $10 in its current state. The main reason is its age. This is a dated game with minimal features compared with today’s standards in games. If you can get at a low-cost, it’s probably worth it.

WILL YOU LIKE THIS GAME?
I think it mostly depends on you. Everyone is different so it depends on what types of games you enjoy playing. If you find yourself still interested after you have read this review AND can get it for a low price, I would recommend it.

THE GAME’S GOT NOSTALGIC CHARM:
If you have ever played Police Quest from the 1990’s, this game reminds me of an open world, updated version of that with some tweaks. I enjoy the old 1990’s sim style games which this game vastly improves upon. For me this game is a simpler form of Police Quest III: The Kindred without the story-line or the updated vehicle abilities. For me, Nostalgia is the biggest reason for why this game is fun to play and definitely worth my time.

GRAPHICS:
The graphics are NOT the latest and the greatest but it gets the job done, especially if you like nostalgia police sim games. The sounds of the police car siren are great and the lighting options are nice! I have found the game as a whole a relaxing break from the usual high energy, fast paced shootout style games of today. In this game, you are given the choice of patrolling at leisure which involves random police procedures and also given choices to participate or ignore missions and calls as they occur.

MINOR GAME TWEAKING IS POSSIBLE:
It is important to note this game can be tweaked (ability to change in-game costs, money, levels etc.) in the source file folder which makes this game even more fun especially if you like messing with settings.

If you have a USB Xbox controller you can use it in the game with the keyboard which greatly enhances the game experience.  I use a controller app since the in-game xbox controller settings are limited.

 

KNOWN GAME PROBLEMS AND THINGS TO BE AWARE OF:
Be aware that there some noticeable bugs in the game although I haven’t experienced any complete game crashes yet.

The AI car speed is too slow (30mph) and vehicle steering mechanics are not very good especially if compared with modern driving games.
Cars will get stuck at intersections causing wrecks, your personal car can lock up if you try to use the siren/lights and sometimes people will appear to respond until a correct procedural order is followed according the game requirements. In my experience this didn’t occur often but it can become frustrating trying to get someone to get out of their car or to get them to stop their car.

MORE ITEMS OF INTEREST AND ENHANCEMENTS THAT WOULD IMPROVE THE GAME:
Sometimes an AI person will shoot at you but since aiming can be difficult you will be shot. A better aiming system could be implemented (a further aiming shooting ability) would help with this.
The actual game city is quite small and bland (no people actually inside the buildings). The city could be expanded or even have multiple cities which would make this game greater.
It is worth noting that there is quite a bit of terrain to cover now.

The police station cannot really be entered. Entering a police station and exploring it would make this game even better.
The game doesn’t have fast travel capabilities as modern games do (unless you use the taxi off duty only).
The map could be integrated instead of broken up into sections.
AI driving needs improvement.
There should be other police cars, more random AI traffic and fewer people walking around.
Ability to customize character (skin color, person, clothes,uniform) would enhance the game even more.
There should be a police backup option.
Default game Xbox controller support TOGETHER WITH the keyboard would help. (Although there are ways around this through third-party Xbox controller apps such as Antimicro or Xpadder )

There are many more possible improvements for Enforcer but as it stands as a low-budget Indie game I have enjoyed what it offers.


Enforcer game on Steam

 

 

 


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