Review: How Does Project Highrise Rate in 2017?

 

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This review is for Project Highrise plus the available DLC (Las Vegas, Miami Malls and Tokyo Towers). I purchased this game as a bundle on a Steam sale which included the available DLC and the base game Project Highrise.

Initial Observations

Contrary to what I have read, Project Highrise in my opinion is not much like the old 1990’s Sim Tower.  Yes, you can build a tall building and yes there are animated people walking around and yes there are offices, hotels, restaurants and apartments but for me that is as close as those two games get to being the same.  I consider Project Highrise more in line with a city builder such as Cities Skylines because of the required planning and management aspects to it.

Tutorials are Helpful

For me there has been a slight learning curve to discovering the game’s mechanics.  The included tutorials are extremely helpful although they only scratch the surface for how the game operates.  Playing with unlimited resources I found has given me the best experience and the most fun in learning the game.

DLC Adds Variety to Game

As of this writing, I have not played Project Highrise (PH) without the DLC but as far as I can tell, the added DLC (Las Vegas, Miami Malls, and Tokyo Towers) are welcome (essential?) additions in making PH an enjoyable experience. The DLC gives the game depth and variety with its added hotel building expansion which includes casinos, stores, art galleries, event venues, in addition to apartments, office and multi-level lobbies. Who doesn’t want to add stores, hotels, casinos and event venues to their tower?  Get it all with a Steam sale and you can’t go wrong.

Additional note about DLC (Las Vegas, Miami Malls and Tokyo Towers):  As catchy or flashy as the DLC titles may sound, their function is simply generic in the game.  What I mean is the Las Vegas DLC adds generic hotels, casinos, and event venues as options to PH (all things one might see in Las Vegas). The Miami Malls expansion adds generic mall related spaces such as mall security, demo booths, or a mall directory with a variety of stores to choose from. Tokyo Towers adds a generic Japanese flare to apartments, art, and lobbies within the game.

Choose the kind of buildings you wish to create

In Project Highrise you get to choose the direction you want to take your building beside just up, whether it be by adding hotels, apartments, stores, businesses or a combination of all of these (must have the DLC).  It’s up to you (mostly) because you get to choose the types of tenants who will make up your tower. (This is different from Sim Tower where in that game I believe the specific types of food eateries, restaurants and establishments were randomly chosen for you.) PH gives you much greater control and variety in who will move into your building. (A pizza place or a Mexican restaurant? A pet store or an electronics store? You get to decide from a list of choices.)  Again, this is why I highly recommend the additional DLC.

Graphics and Sound

Both the graphics and sound of PH are decent but are nothing earth shattering. The game could do more with additional animations and sound effects which would add a little more vibrancy to the game.

Unlimited Money and Resources Game-play Option

In the main menu, there is an unlimited money feature which allows for more creative and faster building from the start. In my opinion, this feature alone makes the game worth a purchase.  However, it’s important to note that even with the unlimited money and resources option enabled, not all in-game building options will be available at the start (although plenty will be). This applies to things like 2 floor apartments, large luxury apartments, large hotel suites, casinos, large offices, metro transit, etc. (See Your Tenants can be needy people below.)

Not to fret though because having the extra money, prestige, buzz, and influence available are also important for greater possibilities to growing your building faster, bringing in consultants, fulfilling contracts and opening up a variety of future tenants.

Depth of Gameplay

Consultants are an essential part of PH and add an enormous amount of depth to the game.  With influence the player can add consultant offices which in turn will open up more available options for constructing the perfect building.  There are four types of consultant offices and tracks to choose from: Aesthetics, Politics, Operations and Tourism. Aesthetics pertain to art, sculptures and galleries in your building and also to its general appearance.  Politics consultants lift some limitations and codes on building heights and will allow for public transportation.  Operations pertain to the inner workings and maintenance of your building such as the number of workers available and the speed at which they build. The Tourism consultants open up the building to allow event venues, hotels and the construction of casinos.

Buzz allows for campaigns or ad’s to be placed to bring in more people to your tower, lower the costs of building materials or improve the overall moral of office workers among other things.

Prestige stars reflect the level of the good in your building and the happiness (or sadness) of your tenants and visitors. You gain and lose prestige stars by forming various actions in game or allocating space for specific tenants.  Unhappy tenants and other factors can lower your Prestige level (the number of stars you have).

Optional Contracts

Project Highrise features optional contracts which are basically a checklist of goals and achievements you can obtain depending on the particular deal or contract you sign. For example, one contract might be to bring in a specific number of people into your tower (grow your population). There is no time limit to complete this task and when your tower reaches that number in population as specified in the contract, you will receive a cash reward for completing the contract.  Note: Fulfilling contracts help build your wealth faster especially if you are not playing with unlimited resources

Your Tenants can be needy people

Tenants who you might wish to occupy a space in your tower will have needs or requirements that must be met before they can be placed in your building. Some have few needs like electricity and water while others have many.

This is very important in understanding who can move in immediately and who will have to wait. For example, a luxury two-bedroom apartment might need special cleaning services, handyman services, trash pick-up and more variety of restaurants and cafes  placed in your building before a luxury apartment can be placed in your building. IMO the necessity to check these needs of prospective tenants adds a great deal of depth to the game-play.  For some players, meeting these needs might become frustrating but for me it added an awesome element of realism and depth to the game.

Prestige stars are also necessary in order to bring in specific tenants.

A little bit like SimCity or Cities Skylines

Offices, stores, apartments, hotel rooms and other selected tenants need electricity to run and be happy.  Some of these tenants also need water, a phone line, cable TV or Air Conditioning (hotels). Therefore as you might guess, planning and setting up your buildings infrastructure is important in Project Highrise.

Unlike Sim Tower, elevators in PH do not need to be monitored for capacity and usage times.  However, their location does matter depending on what type of tenant you choose to locate nearby.  Some businesses or apartments for example may not be happy if placed next to the elevators.

In addition, smells, noise levels etc, must be monitored to keep your tower dwellers happy.

Lots of Space

One awesome thing I love about Project Highrise is the amount of space you have available to build your tower or towers.  The player is actually given a few options in the main menu. There is Standard, Narrow, Short and Wide or Extra Large.  I found the Extra Large option to be a wonderful amount of space to build a huge (or spread-out) tower or even multiple ones! Of course, if you choose the smaller play areas (which aren’t that small at all), the option to expand your building opens up with a building permit which you can obtain by adding influence and the proper consultant offices!

Room for improvement

Like many games which are good, Project Highrise also has room for improvement.

Poor in-game music

PH lacks music options during game-play. In fact there is only soundtrack available and IMO was a poor choice for this game. Unless you enjoy repetitive elevator music, you may agree.  However, allowing a music style selector (or mod) available would greatly enhance the music options. Fortunately, the music can be turned off completely.

More animations and visuals to enhance the game quality

The current animations and sound effects in the game are fine but having additional animations, visuals and sound effects would further enhance the game’s overall quality, likeability and charm.  For example in the pet store, it would be wonderful if the cat and dog moved and we saw people actually purchase items from the stores or sit down and eat at the restaurants rather than just stand or walk through them. (Yes, there is a very large hamburger that appears on the tables but I didn’t always see anybody eating them.)

Store names don’t always match the in-game graphical representation

Now I realize this is a game and not to be taken too seriously but I still noticed when the model train store had dolls in it instead of expected model trains and that some restaurants look eerily similar.

Why not display all tenant needs and requirements from the categories menu?

The game could do better job at how it displays the requirements and needs for tenants in general. Currently (as far as I can tell) the player must first allocate tenant space (at no cost) in order to view the needs of that prospective tenant only to find you need to delete that space because your tower doesn’t yet fulfill those requirements.  There should be a way of displaying the needs of tenants from the categories or selection menu before anything is placed in the building. While it doesn’t cost anything to allocate the space, it is an unnecessary extra step the developers might want to consider eliminating to make the game-play less tedious.

A faster third speed would be nice

Waiting for things to develop can be a looonnng wait.  The current speeds available are normal and fast.  Sometimes fast isn’t quite fast enough.

Escalators and Parking Spaces

Wish there were escalators and parking spaces.  Some two story malls stores include an escalator already but it would great to be able to add one in addition to the elevators and stairs.  Where are the parking spaces for cars to park?  This little nugget was part of Sim Tower and I miss it.

A big picture view

When your tower gets big sometimes it can be difficult to spot what is making someone upset in your building and it can be especially tedious to search for specific tenants or that elusive recycling bin or eatery to check its stats.  Having a view available which displays all tenants located in your building each broken into categories with specific stats, might go a long way to making them easier to find especially when something goes wrong.

My Rating of Project Highrise

Overall, I would highly recommend this game especially if you enjoy city builders and a Sim Tower style game.  My nine-year-old daughter can also attest to the fun factor this game provides.

Get the game plus DLC in a bundle on a Steam sale for $10-$15 and it’s a great deal.

At the 10 dollar price point, my rating for Project Highrise (with DLC) is 4 stars (out of 5)

Have you played Project Highrise? Did you like it? Dislike it? Let me know what you think of the game in the comments below.


Project Highrise on Steam

Project Highrise Bundle Steam

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Raising the Bar in Gaming

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Raising the Bar in Gaming: Top Realistic Style Open-World Police Games in 2017

Cop Police Police Car Club Siren Image Editing

Listing the Top Sandbox Style Police Games

So what are the top, most realistic, most exciting, graphically pleasing, sandbox style police games/sims available in 2017?  Unfortunately, I know of none to speak of……..yet.  Not to fret though, Wingman Games is currently working on fixing that with the development of Police 10-13.  Police 10-13 is a game that has the potential of finally raising the bar in gaming and filling a void in the gaming world with a realistic quality police simulator.

An Exercise in Futility

The gaming world is known for all genres and styles of kids and family games.  Some kids games (and family games) feature adorable animals, digital dolls, bricks, puzzles, building skills, driving, racing and more.  Then there are also realistic simulation style games such as X-plane and FSX or various vehicle simulators which allow a person to drive and race cars, drive a truck, a tractor, a ship and even a train!   He or she can build a model city, manage a town, go to war, shoot zombies, shoot aliens, shoot people, inhabit alien planets, build roller coasters, fight monsters and demonic beings or even kill the police.  Most of these games feature excessive violence, sex and such grotesque profanity not even gamers on YouTube will use it on their channel.  It’s true the modern gamer has many gaming options available.  However, if you are searching or have been searching like me, for a game that respects and features law enforcement as the hero in an open-world style environment, you will be disappointed.

The Search Continues

The most disappointing part about my search for a good police game is not that it doesn’t exist. With the more recent advancements in computer graphics and technology, I have been especially disappointed to find out this type of police game isn’t only possible to make but it could have already been done.  In fact, in the past 15 years of gaming, game developers have already built police and law enforcement models and vehicles right into their games and they did it well.  GTA 4 and 5 for example, have featured great looking graphical representations of police and law enforcement operations–just from the wrong side of the law.  Driving simulations and games such as The Crew, various truck simulators, and many Need For Speed titles have also featured great looking police vehicles, chases, sounds and lights. However, for gamers looking for a that realistic yet fun police simulator, these games are not.

What’s the Problem

The biggest problem with these games has been their lack of option and/or unnecessary content.  Any open-world game like as GTA does not give the player the option to remove excessive violence, profanity and unnecessary sex, nor do they allow one to play as the police.  If such a game does allow one to play from the law enforcement side of things, such as NFS Rivals), they are always accompanied by unrealistic side affects built right in.  These highly unrealistic modes or features can include but are not limited to: ramming, shooting, shocking, more ramming, jamming and similar abilities in order to get another vehicle to stop during a chase, (again, think NFS Rivals or NFS: Hot Pursuit).  Albeit these unrealistic features add brief moments of gaming joy, but generally I find their inability to allow role-playing as a police officer in a respectful and realistic manner will always hinder any chance of these types of games from becoming truly great.

Good News For Police Game Seekers

The good news is that for the millions of gaming fans who have been seeking (and patiently waiting) for a graphically feature rich open-world game which represent law enforcement in a positive light, will finally get their wish. Many law enforcement and gaming fans like myself are anticipating a great police experience in the eventual release of Police 10-13.  This game promises to be all the things many gaming police fans are hoping for–without skimping on graphics and overall quality.  (Support Police 10-13) (Roadmap of Police 10-13)

Honorable Mentions

For now, there is another game I have recently discovered (despite being released in 2006) called 911 First Responders/Emergency 4 and although not open-world, it does feature law enforcement and first responders in some realistic situations.  The game may be graphically dated and not a third-person sandbox style game but there is the ability to add MODS which for me breathes fresh life into this top-down strategy based game. Find my review on Steam here.

Also worth mentioning is a game called Enforcer: Police-Crime-Action.  If you can find it for $5 or less this game is worth playing.  (Note: Steam has periodic sales) The game is an open-world style game which allows the player to take on the role of a police officer, sort of.  Enforcer is an indie game which can be modded also helping to lift some of its built-in but nearly game breaking limitations.  The graphics are somewhat dated but for a cheap price it’s worth a look.  Find my review on Steam here.

 


Police 10-13 – (Currently in Developement)

Police 10-13 coming to Steam

Police 10-13 on Facebook

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My Take on Open-World Games and Police 10-13

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Like many things, the gaming world is no stranger to oddities.  And when it comes to open-world sandbox style games this reality takes center stage.   For me, simulation gaming is not only fun but can also be educational.  Gaming for many is visual so when a game creates a breathtaking realistic looking environment to play in, both casual and die-hard gamers take note.

Stunning Graphics

For example, flight sims such as X-plane or Microsoft Flight Simulator have the ability to carry one to another place all from the comfort of the home computer.  These games are not only fun but for the most part they provide a clean, safe, toxic and profanity free entertainment.   Many driving sims such as American Truck Simulator and similar games rise to the same level of gaming entertainment.  Even games like NFS Rivals, or Forza games allow for relatively toxic free gaming environments.  Enter open-world games such as Grand Theft Auto, Saints Row, Watch Dogs 2, Assassins Creed to name a few, and a person’s toxic free gaming experience vanishes.

Let me explain.  The graphics of X-plane 11 rise to a new standard in realism as do the graphics for most modern open-world games such as GTA V.  However, besides the sandbox nature of both games and the visually stunning graphics, there isn’t much to compare in terms of the quality of content.   Which brings to me my main point about gaming.

Popular Games

Where is the open-world game as visually mesmerizing as GTA V or X-plane 11 and one that features free roam driving, flying etc but without the vulgar profanity, obscene sexual content and excessive violence?  I have no doubt developers have the ability to develop such a game.  In fact GTA games would get my vote (and many others) if they had removed (or allowed for) the removal of swearing, unending blasphemy and lewd sexual content.  After all, kids do play these types of games–lots of kids.  And why do they?  I doubt it’s for the grotesque sexual content or even the swearing.  I believe millions of kids (and adults) play open-world games because they are fun to explore, free roam, and do stunts within a graphically rich environment.  It is my view that exposing anyone to lewd sex acts, treating women as nothing but sex objects, glorifying murder and raw abuse and wrapping it with unending cussing only will prove to degrade and desensitize society against such behavior.   (These points alone is why Barack Obama was and is so popular and Donald Trump or Ted Cruz is not.  It is also a principle reason why Jesus was murdered and God is hated.)

Game Ruining Material

Let me ask this.  What does driving a car have to do with citizens on the street insulting and swearing at you when you pass by?  Nothing.  What does flying a plane or helicopter have to do with featuring inappropriate sexual behavior?  Nothing.   What does getting the choice to drive various vehicles featured in-game have to do with waterboarding and torture of fellow human beings? Nothing, that is unless developers choose to write a story which includes it.  And with all open-world games that I know of, this has been essentially the case.   Yet, as developers have shown the corruptness of their hearts by writing these types of sub-par stories, a developer and game company could raise the standard in gaming and write a truly great story that all adults and teens could enjoy.

A New Choice

There is one game that is currently in development that I hope will be one of the first, if not the first to raise that standard for open-world gaming.  That game is called Police 10-13.  It aims to be a realistic police simulator set in an open-world environment.  Police 10-13 has great potential to become a one-of-kind sandbox game featuring beautiful graphics without the unnecessary baggage that has kept so many people from playing other open-world games.

 

 

 


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The Anger and Vulgarity Free Open World Game: Will We Ever See It?

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First, I am an adult who enjoys playing simulation style video games.   And like many other people who live on this planet that God has created for us to live on,  have beliefs and boundaries that we do not seek to cross.  That does not mean we don’t like to have fun.

A higher standard in open-world gaming

It’s too bad someone doesn’t make a game with the beauty, magnitude and detail seen in the map featured in GTA 5 and others.  Will we ever see a game that can be freely explored on land, by rail, in the air, in or on the water without being subject to hate-filled angry citizens who repeatedly insult, curse or swear whenever they are passed. When will there be a beautiful game world that does not feature vulgar, immoral sexual encounters, unnecessary violence and murder?   For people who believe this is acceptable and simply part of the game, it’s no wonder so many people would have no desire to go to heaven in real life.  Maybe now would be a good time to pause to take the good person test.

The responsibility of game developers

In a game I would play, there would naturally be some blood if an in-game police officer or criminal was shot (part of police and military work by the way).  Why should this be considered  excessive violence?  It wouldn’t be in my kind of game.  And in my kind of game there would be a filter option for people who might want to remove blood completely.  In my kind of game, unnecessary anger and vulgarity would not be found.

Speaking of filters, as far as I know, GTA developers have never included an offensive content filter in any of their games.  And why not?  They target 17-year-old kids. They target adults.  They target anyone who wants to explore a beautifully crafted game world and drive a car, plane or boat.   What kid doesn’t want to drive a car, train, plane or boat, do stunts or see explosions.  I know I do and I am not a kid.

Reality shows us that there is a blatant disdain for moral values (especially Biblical ones) among developers—hence games that feature fun plus unnecessary trash are created.  It’s true that as much as the developers may disagree with my worldview and participate in these types of vulgarites in real life (or simply lack a mindset that fears God), does not mean that there aren’t people (like myself) who disagree with this Godless lifestyle.  And it certainly does not mean we don’t desire to drive a car or complete missions in game like GTA 5 that can be vulgar and hate free.  We already have mods (that crash) which allow this type of adventure, so why not a complete standalone game?

 

If you agree, let me know in the comment section below!


 

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The Nearly Perfect Open-World Game

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Open-World Games Could Be Fun, If…

I have owned an Xbox 360 for a few years now but haven’t ever played an open-world game on it.  Now if you aren’t familiar, an open-world game allows the player (or players) to explore at will a large mapped out area within the game.  Missions and Challenges are usually spread throughout the map area for the player to discover.   It’s true, open world games look fun to me from a limited time playing GTA 4 with a police mod called LCPDFR but most of my knowledge about open-world games come from others—other people playing them on YouTube.    Now you may be wondering, why haven’t actually played much with these type of games if am so interested.  I mean really, it’s 2016 and many open-world games have already been released.

I don’t play much with this style of game is because well, I am a person with a higher standard.   I am an adult who enjoys third person action games probably in the style of GTA (Grand Theft Auto) 4 and 5 or even Red Dead Redemption but in today’s world it is impossible to find this type of open-world sandbox style game that truly rises to my standard for gaming.

High Standard…Really?

What is my standard you ask?    It’s what would make a game decent to play.  Such a game would be one that doesn’t surround itself with gratuitous sex, unrelenting cursing and profanity all bathed in extreme violence.  However the game I am talking about doesn’t exist despite it being the type of game that should be made.

Now it’s true most hard-core gamers mock people like me who want to remove cussing, sex  and extreme violence from a game.  They say it’s made that way for adults not kids.  Well, I am an adult person who likes games that are fun but doesn’t enjoy hearing cursing and words or lyrics of a song that blaspheme God’s name pumped into my head simply while I drive a car or boat fast, jump into and out of planes (or helicopters) and do other cool stunts.   Is this really to hard to ask?  Apparently for the gaming industry it just might be.

Graphically Rich

Why not a game so graphically rich as GTA 5 without profanity at nearly every turn?  Why can’t a game company make an exciting stunt filled open world game similar to Just Cause or GTA that involves driving cars, planes, boats and trains as the good guy without sex scenes and only blowing people up?

Modding

This brings me to modding.  There are mods for these types of games which do exactly what I have just mentioned such as removing or toning down the excessive violence, profanity, and will sometimes allow the player to play as a police officer (think LSPDFR).  However, these Mods will only work for the computer version of a game and must be added in before you start the game.   This presents a problem if the mod crashes because you will then be back to playing the original game with cursing and all.     So my big question is, if a mod can be made to “fix” a game that meets or exceeds my high standard why can’t game companies make a game that already accomplishes this?

High Standard Sales

Grand Theft Auto 5 is a game from a criminal’s perspective and it did very well, sales-wise.    And yet I believe a game of similar style could sell even more copies if it was raised to meet my incredibly high standard for what a good quality game could look like.  And while I’m at it, where are the graphically rich games that allow a player to take on the role of cop and do things like pulling over speeding vehicles without always ramming them?

So let me ask you?   If you like playing games, would you play a console or computer game that gave you the option to do fun stunts, drive cars, boats, planes, and trains within as graphically stunning open and real world environment as GTA 5 but you could play a good guy?

 

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What’s so great about Cities Skylines?

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Cities Skylines

UPDATE 6-19-16:  I have since gotten a copy of SimCity (2013).  Read about my SimCity (2013) (aka SimCity 5) experience here.

 

What is Cities Skylines?

Cities Skylines is a city builder game similar in-game play to the popular SimCity building series.  After having time to play Cities Skylines I wanted to share some aspects of the game that I have found disappointing and discuss some issues I have yet to find discussed elsewhere online.   Of course there are great things to like about the game and I do.

A note about outside reviews and opinions of the game

Even though Cities Skylines is over a year old now it seems like a great game to play based on YouTube videos and online reviews.  And all the reviews and opinions I have found online about Cities Skylines paint the game in a purely positive light while many criticize SimCity 2013 (aka SimCity 5) mostly for its once needed persistent online connection.      It is important to note up front I have do not have much experience playing the latest SimCity 5 (aside from a free 2 hour trial) but have purchased Cities Skylines and have played it many hours.  (Read my updated SimCity 5 experience here)  My comments will be made mostly about the gameplay of Cities Skylines based on personal experience and opinion.

First, I will start by saying I have quite enjoyed Cities Skylines and believe it to be well worth what it costs (around $30) for the base or vanilla version of the game.   However,  it is also important to note I am using a graphics card below the game’s recommended specs so my comments will be strictly content related in nature rather than performance based.   (Additional note:  despite using a gpu and older computer below the recommended game specs I have gotten surprisingly decent game playing experiences along with a few crashes due to modding.)

Now as I have already mentioned, the game is worth buying for its price but user-created content and mods make it even better.    My problems with Cities Skylines come from the fact it is a European based game and it shows.   Being an American and living in the United States there are game oddities in the vanilla version of the game that have been somewhat hard to overcome without a mod.  In fact, the Cities Skylines I play today includes quite a bit of user-created content such as Mods and Assets that vastly improve the game where it is lacking mechanically or visually or both.

American User Created Content and Mods

However, if one is looking for the game to be American in style without mods it can be lacking.   Even when searching for user-created content to Americanize the game, I have found styles and content to be overwhelming foreign or European based.   Don’t get me wrong I have found some American style created content such as American Roads or American sirens for emergency vehicles and even American style buildings, trains, planes, and other vehicles–but just a few.  Although the European based styles are ok as options I would love to see more American variety besides New York City.     What about rural Humboldt California, USA?

Screenshot 4

European Styles

As already mentioned,  the vanilla game in my opinion is not very visually American (besides the default option of having vehicles driving on the right-side of streets) but the default building styles are no different.  The included European looking buildings appear old and outdated lacking color and I didn’t much American style included without adding some user-created content found on Steam.

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In game European Style Buildings

Trains

I don’t believe overhead electric cables are the norm for many American rail systems across this great country unless we’re talking about a tram, cable or light rail system.   The rail system in the heartland is open track (without overhead electrical lines) with diesel-powered locomotives rolling on them such as BNSF, Southern Pacific or Amtrak.

Before you jump on me for mentioning the games lack of American style train tracks without an overhead electrical line,  I use a Mod that removes the overhead cable on train tracks  and it works great.   However, I have yet to find an American style passenger station asset without the overhead electrical cables!

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Passenger Train Station with overhead cables
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American Style Rail and Train

Trucks

The include trucks, buses and other included vehicles overall also have a distinct European look many of us in the United States will find foreign looking.   However, this foreign “look” can be somewhat remedied (like the overhead cabled train tracks) by adding some user-created American style vehicle assets which have been a welcome addition to my game experience.     But keep an eye open for me as I am still looking for an American semi-truck trailer without 3 wheels on the back axle!

Simulation Speed

If you are seeking realism in a city builder Cities Skylines has some.   I say some because it’s a game.   Now I don’t expect the game to be real to life in every possible way imaginable because after all it’s a simulation and it’s suppose to be fun.    Yet, I do think some mechanics tweaks could be achieved to make it a little more fun.  For me, one in particular is the simulation speed when the game is running at its lowest setting.

To clarify, by speed I am not referring to performance or frame-rate but the simulation game-play speed.   The vanilla game includes three simulation speed modes, slow, medium and fast.  This is the rate at which the cars and people move on the street and buildings are erected within the simulation.   Having a high-speed is a great option when you want buildings to grow fast or simulation time increased to build the city’s income.   However, in my opinion the slowest speed is still too fast.  Cars and people buzz around as if they have been put on fast forward and are little bees buzzing about on speed juice.   At times, it can be almost hard to watch when I just want things to slow down to a more realistic pace.    Yes, once again there is a mod for this.  Introducing a slow game mod to the vanilla game does wonders for more realism.   My question is, why didn’t the game creators include a slower mode with the base (vanilla) game?

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Small Town

Final Assessment of Cities Skylines

Even with my minor frustrations for Cities Skylines vanilla not being more American looking by default, or an overly speedy simulation even on slow,   I do think Cities Skylines is an excellent city building game worth purchasing–even if you live in the United States.    The game is fun to play and challenging especially with mods and other user-created content.    In fact, I think finding great user-created buildings, models and mods is all part of the fun.       So if you are still on the fence about whether to purchase Cities Skylines and you have a computer with at least 8 gigs of ram and 1 gig  included on the graphics card (GPU) (recommended 16 gigs ram and 2 gigs graphics) then I think Cities Skylines is a great buy.      See full specs on this game here

Read about my updated SimCity (2013) (aka SimCity 5) experience here.

 

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