Microsoft Flight Simulator 2020, One year later: How is it?

Microsoft Flight Simulator (aka MFS2020 or MSFS2020) was released for the PC on August 17, 2020. Now that we’re approaching a one year anniversary for the sim, I thought I’d take a semi-quick look at how it’s been doing since launched on PC. Has it improved? Gotten worse?

Please note this is only one person’s take on it’s current condition after spending more than 380 hours with the game (including update downloads) and 150 hours of actual in-game flight time thanks to NEOFLY.

Visual Masterpiece

MFS2020 is visually hands-down the best flight simulator available on the market today. It was in 2020 and it still is one year later. On July, 27, 2021 the simulator was released for console for landing on the latest Xbox. Although many argue (including myself) that the visuals have degraded on the computer version since the sim was released for the Xbox, MFS2020 still is a beautiful masterpiece. My goal here is not to debate points about why things may or may not have changed for the PC version of the sim since the July 27th release on Xbox, however I will note some of my experiences of those changes.

Photogrammetry is a game changer

You can visit any place on God’s earth you wish. Many updates to the simulator over the past few months have provided some visual upgrades to models of real-life buildings around the world such as Stone Henge, the Eiffel Tower in Paris, the Pyramids in Egypt and other iconic buildings in major cities around the world. With the use of photogrammetry, the sim can replicate a 3D image of satellite imagery. The satellite images are streamed from the internet within the sim as you fly over! Thankfully this part (photogrammetry) of the simulator has not been downgraded or changed (at least that I have noticed). Apparently however some textures at higher altitudes do appear fuzzier than when the sim was first released. Some draw distances of trees and buildings as you approach them have changed as well. Many users, including myself report noticable pop-in of objects as you pan the camera which I do not recall noticing only months ago.

Performance Boost

Performancewise, the simulator is fantistic, provided you have the computer to run it. I do not have the latest computer with only a GTX 1070ti and a i7-8700k cpu with 16 gb of memory but have been mostly pleased with my overall experience.

Before the July 27th update, flying on high settings was mostly a joy, with smooth panning and banking of the plane, even over major city centers like Los Angeles and New York. However there would be small stutters when landing at major airports like LAX or JFK. And yet I was still pleased with the performance since the visuals were breathtaking and this mine isn’t even a VR experience! After July 27th, flying has gotten smoother and framerates have improved even at major airports. Cleary there has been some kind of performance boost. You would think this would be a good thing, right? And it mostly is in my case, but many users are reporting game crashes (and I don’t mean plane crashes because we’ve all had those, virtually speaking).

More flight time with Neofly

Early this year in 2021, I discovered a free mission based program called Neofly which is run while flying in MFS. With Neofly, you start with a Cessna 172 or other small plane and build up an income doing various missions, passenger flights and deliveries. Neofly tracks your flight in the sim. Currently I am in the process of flying around the world. I started a KACV with a Cessna 172 and now the plane I use is a Cessna Citation Longitude. It’s been a long journey down to South America and back to Alaska as I prepare to head to Asia and Europe. MFS now has a purpose and it’s a great way to visit places virtually even it’s all for pretend. The last fsix to eight months of flying hasn’t seen any game game crashes. Now since July 27th, I’ve experienced two. Hopefully that gets sorted out sooner than later.

Simulator Changes

Satellite imagery has been added to the World Map page in MFS in the July 27th update. This is a great feature but it also has caused game crashes for some, including myself. Currently airports history of last flown from or to are not remembered on World Map as they once were. I would love to say that overall the simulator has grown and gotten better since August 2020 but with some the strange behavior with flight dynamics, rapid speed changes, game crashes and over visuals issues, it’s hard for me to say it’s better. Before July 27th it was better. A month or two after the August 2020 release, I had had some random game crashes during flight (aka CTD’s, crashes to desktop). These were to be expected since the sim had recently been released. Then some updates later and the game settled down. The visuals even increased and I went months without a single CTD. The simulator was improving even if there was only Autogen (not photogrammetry) when flying over my town.

Today the game is working for some and broken for others. For me, it’s still fun to fly in and learn how to fly in, as long as the simulator behaves itself and doesn’t crash to desktop. I have pretty high hopes that future updates will iron out any steps backward MFS2020 might have taken since July 2021.

View my review on Steam


images credit: personal in-game screenshots of MFS2020

Microsoft Flight Simulator 2020: How is it?

UPDATED 9/24/20

September 16th came and went and we have another game patch (1.8.3.0). The game has been playing better, no crashes while flying and I’m closing in on 50 hours. However, I did have one crash using the fps counter from the in-game developer mode while in the main menu. Odd. For full patch details visit here. Another one is right around the corner.

UPDATED 9/18/20

After more than 30 hours of actual flying time in the game, I can officially report that this sim is both beautiful and exasperating. The game is beautiful because it does contain eye candy and stunningly realistic visuals. And this game has its exasperating moments when it decides to close/crash to desktop in mid-flight while looking at the eye candy. And why does it crash to desktop? In my experience the crashes are occurring randomly so their root cause hasn’t been easy to pin down. I will update this further if/when I find a permanent fix. (Note: The game was running flawless for about one week of off and on flying without any game crashes that is after I uninstalled MSI Afterburner. And so I thought I had figured out the root cause. But as of 9/16/20 the crashes have returned without MSI Afterburner anywhere in sight.)


ORIGINAL POST AND SOME UPDATED CONTENT CONTINUES BELOW

Microsoft Flight Simulator is the successor to FSX the other popular Microsoft Flight Simulator released in 2006. I have been able to spend a few hours in the latest rendition of the simulator and will offer some thoughts and insights on my experience so far with the sim and whether or not it’s even worth your time.

First, I will start off by saying Microsoft Flight Simulator 2020 is not without it’s faults, graphical glitches and bugs but overall one word describes it for me. Wow. (and I don’t mean “wow”, that sure took a long time to download because it certainly does. Additionally that long download will contribute to inaccurate gameplay hours on the Steam version. I currently show over 110 hours but have only been in game for around 50hrs)

Microsoft Flight Simulator 2020 or MFS2020 has three tiers of pricing available depending on the package you get. I won’t go into many details of each (as you can find them here) but there are Standard ($60), Deluxe ($90) and Premium ($120) versions. Depending on the version you choose, there are five additional aircraft included along with five highly detailed major airports.

Getting started

Downloading MFS2020 can be a daunting task as the sim is between 90gb- 150gb (depending on the version). I purchased the premium edition from Steam and left it to download overnight. It took at least 5 hours for me but many people have said it can take 9 hours depending on internet speed. (Note for Steam users: After small initial file download of are 1gb, the actual game content downloads within the simulator itself, not Steam)

How well does it run?

Performance wise this game will depend on the power of your system. I have a GTX 1070ti (8gb), i7-8700k (overclocked to 4.7), 16gb ram and on 1920×1080 the game runs quite well on higher settings. I would ignore the system requirements as listed for the simulator because I believe they are too low. Of course, each of our ideals for how a simulator should run will be as different as we are but in my opinion running a smooth a game on low and not being able to see quality scenery is not an option. On my system, the visuals are quite stunning while running near 60 fps in most places and 35-50 fps in larger cities. Certainly there is always room for improvement on performance so a better GPU, CPU and at least 32GB ram is probably recommended. I do not think I could run the sim satisfactory on higher settings using a 4k monitor for example.

Don’t forget one setting

Besides the general graphical options, there is one setting slider that is really important to have the ability to crank up. That setting is the Terrain slider. Everything else should be set to mostly high (if not all) with Terrain at 200%. There is a settings option for buildings but I don’t think this means how many of the buildings or their quality are rendered in the Sim. More on that in a minute.

Best way to fly

I would suggest you use at least a joystick and/or flight yoke to fly in MFS (more expensive). Straight out of the box, I wasn’t able to successfully use a keyboard or mouse for flying an aircraft. However, the keyboard is great for flight systems (gear, lights, trim, flaps, views) and the mouse also works okay for panning the view. A usb Xbox controller works best when using the external drone camera.

The Cloud Connection and Limitations

MFS2020 uses the internet, a lot. In fact, in order to get the graphical map details and live weather data for the location you are flying around, it uses Bing maps as part Microsoft’s cloud server (Azure) and it is used with this sim. This sounds like it should make all the visuals and systems amazing and realistic but sometimes the things in simulator don’t look (or work) right. Sometimes textures flicker under the modeled objects where there shouldn’t be any texture at all. And sometimes rivers and waterways are hundreds of feet off the ground and traffic runs through it. And sometimes the airports and buildings are either nonexistent or misplaced. For example, I was visiting a small town in South Dakota and took off from the grass landing strip as it is rendered in the simulator. The town should have been on the left. I couldn’t find it anywhere near the landing strip. I checked the airport map and found the simulator had placed the runway at least 35 miles south east of where it should have been. This brings to me to buildings and how they are displayed in the game.

I don’t think so

How do the buildings look?

It would seem that there are at least two different ways the simulator renders buildings. There are generic autogen buildings which can be found in many rural towns like my own (see KACV and KEKA areas). And in more accurately detailed areas, such as in the larger airports (such as KSFO, KLAX or even Redding near KRDD) the simulator looks like a work of art as long as your above 3,000ft. The buildings appear to be extruded models of the underlining satellite image. Modeling in this way doesn’t make for the best visuals at low altitudes but up in the air couple thousand feet everything can look fantastic and recognizable!

Trump Tower in Las Vegas

Something isn’t quite right with ATC

ATC in MFS has been a little bit disappointing for me. Compared to FSX, I actually think this simulator has gone back a step or two. FSX had multiple voices to choose from and more than one voice could be heard from other pilots communicating with the towers. UPDATE: A patch has added three more voices to the mix! This is a good sign the sim is headed in the right direction. Although for whatever reason, the person speaking cannot pronounce the number three or five correctly. As far as I know, my call sign doesn’t have a tree in it.

Should you get this simulator?

Apparently MFS2020 is part of long process in continued development. So there are bugs, audio, graphical and data glitches to be expected. And sometimes you can’t tell if your experiencing a game bug or user error. But the question remains. Should you get this sim? If you were a fan of FSX or even X-plane you probably will love this simulator straight out of the box. There are patches being release every few weeks and the development team appear dedicated to improving the sim based on user feedback. Overall, despite some frustrating moments, I certainly have been enjoying it. Additionally if you are a fan of flying, I would not suggest purchasing any version less the Premium Edition because let’s face it, you will most likely want the extra airports that are included. These airports are more detailed than their standard counterpart and you will be glad you have the additional planes that can only be found in the Premium Edition.

If you are on the fence or new to PC flight simulators then I highly recommend watching some videos of people using the simulator to get a taste of it visually speaking. But keep in mind that most of the videos on YouTube feature the simulator running on a high-end computer system. (Higher than what I currently own)

Dodger Stadium and Los Angeles

So if you have the money, a little patience, like flight simulation, and have at least a mid to high-end computer, you will probably have a ball exploring and tweaking Microsoft Flight Simulator 2020.


Microsoft Flight Simulator Official

MFS2020 on Steam

Microsoft Flight Forums

Other recommended MFS2020 Forums – AVSIM

Get the latest Microsoft Flight Simulator Patch release

What what hope looks like (FullyFreeFilms.com)

Do Christians hate gays? Watch this movie to find out


Images source: All images are screenshots from my own MFS2020

Did I just experience Microsoft Flight Simulator 2020?

UPDATED 9/18/20

After more than 30 hours of actual flying time in the game, I can officially report that this sim is both beautiful and exasperating. The game is beautiful because it does contain eye candy and stunningly realistic visuals. And this game has its exasperating moments when it decides to close/crash to desktop in mid-flight while looking at the eye candy. And why does it crash to desktop? In my experience the crashes are occurring randomly so their root cause hasn’t been easy to pin down. I will update this further if/when I find a permanent fix. (Note: The game was running flawless for about one week of off and on flying without any game crashes that is after I uninstalled MSI Afterburner. And so I thought I had figured out the root cause. But as of 9/16/20 the crashes have returned without MSI Afterburner anywhere in sight.)


Microsoft Flight Simulator is the successor to FSX the other popular Microsoft Flight Simulator released in 2006. I have been able to spend a few hours in the latest rendition of the simulator and will offer some thoughts and insights on my experience so far with the sim and whether or not it’s even worth your time.

First, I will start off by saying Microsoft Flight Simulator 2020 is not without it’s faults, graphical glitches and bugs but overall one word describes it for me. Wow. (and I don’t mean “wow”, that sure took a long time to download because it certainly does. Additionally that long download will contribute to inaccurate gameplay hours on the Steam version. I currently show over 110 hours but have only been in game for around 40hrs)

Microsoft Flight Simulator 2020 or MFS2020 has three tiers of pricing available depending on the package you get. I won’t go into many details of each (as you can find them here) but there are Standard ($60), Deluxe ($90) and Premium ($120) versions. Depending on the version you choose, there are five additional aircraft included along with five highly detailed major airports.

Getting started

Downloading MFS2020 can be a daunting task as the sim is between 90gb- 150gb (depending on the version). I purchased the premium edition from Steam and left it to download overnight. It took at least 5 hours for me but many people have said it can take 9 hours depending on internet speed. (Note for Steam users: After small initial file download of are 1gb, the actual game content downloads within the simulator itself, not Steam)

How well does it run?

Performance wise this game will depend on the power of your system. I have a GTX 1070ti (8gb), i7-8700k (overclocked to 4.7), 16gb ram and on 1920×1080 the game runs quite well on higher settings. I would ignore the system requirements as listed for the simulator because I believe they are too low. Of course, each of our ideals for how a simulator should run will be as different as we are but in my opinion running a smooth a game on low and not being able to see quality scenery is not an option. On my system, the visuals are quite stunning while running near 60 fps in most places and 35-50 fps in larger cities. Certainly there is always room for improvement on performance so a better GPU, CPU and at least 32GB ram is probably recommended. I do not think I could run the sim satisfactory on higher settings using a 4k monitor for example.

Don’t forget one setting

Besides the general graphical options, there is one setting slider that is really important to have the ability to crank up. That setting is the Terrain slider. Everything else should be set to mostly high (if not all) with Terrain at 200%. There is a settings option for buildings but I don’t think this means how many of the buildings or their quality are rendered in the Sim. More on that in a minute.

Best way to fly

I would suggest you use at least a joystick and/or flight yoke (more expensive) to fly in MFS. Straight out of the box, I wasn’t able to successful use a keyboard or mouse for flying an aircraft. However, the keyboard is great for flight systems (gear, lights, trim, flaps, views) and the mouse also works okay for changing views. A usb Xbox controller works best when using the external drone camera.

The Cloud Connection and Limitations

MFS2020 uses the internet, a lot. In fact, in order to get the graphical map details and live weather data for the location you are flying around, it uses Bing maps as part Microsoft’s cloud server (Azure) and it is used with this sim. This sounds like it should make all the visuals and systems amazing and realistic but sometimes the things in simulator don’t look (or work) right. Sometimes textures flicker under the modeled objects where there shouldn’t be any texture at all. And sometimes rivers and waterways are hundreds of feet off the ground and traffic runs through it. And sometimes the airports and buildings are either nonexistent or misplaced. For example, I was visiting a small town in South Dakota and took off from the grass landing strip as it is rendered in the simulator. The town should have been on the left. I couldn’t find it anywhere near the landing strip. I checked the airport map and found the simulator had placed the runway at least 35 miles south east of where it should have been. This brings to me to buildings and how they are displayed in the game.

I don’t think so

How do the buildings look?

It would seem that there are at least two different ways the simulator renders buildings. There are generic autogen buildings which can be found in many rural towns like my own (see KACV and KEKA areas). And in more accurately detailed areas, such as in the larger airports (such as KSFO, KLAX or even Redding near KRDD) the simulator looks like a work of art as long as your above 3,000ft. The buildings appear to be extruded models of the underlining satellite image. Modeling in this way doesn’t make for the best visuals at low altitudes but up in the air couple thousand feet everything can look fantastic and recognizable!

Trump Tower in Las Vegas

Something isn’t quite right with ATC

ATC in MFS has been a little bit disappointing for me. Compared to FSX, I actually think this simulator has gone back a step or two. FSX had multiple voices to choose from and more than one voice could be heard from other pilots communicating with the towers. However, I have only heard one voice used so far no matter the airport or location. And for whatever reason, the person speaking cannot pronounce the number three or five correctly. As far as I know, my call sign doesn’t have a tree in it.

Should you get this simulator?

Apparently MFS2020 is part of long process in continued development. So there are bugs, audio, graphical and data glitches to be expected. Should you get this sim? If you were a fan of FSX or even X-plane you probably will love this simulator. Overall, I certainly have been enjoying it. And if you are a fan of flying I would not suggest a version less the the Premium edition because let’s face it, you will most likely want the extra airports that are more detailed than their standard counterpart and you will be glad you have the additional planes that can only be found in the premium edition. If you are on the fence or new to PC flight simulators then you will want to watch some videos of people using the simulator. And keep in mind most of the videos on YouTube feature the simulator running on a higher-end computer system than my own.

Dodger Stadium and Los Angeles

So if you have the money, a little patience, like flight simulation, and have at least a mid to high-end computer, you will probably have a ball exploring and tweaking Microsoft Flight Simulator 2020.


Microsoft Flight Simulator Official

MFS2020 on Steam

Get the latest Microsoft Flight Simulator Patch release

What what hope looks like (FullyFreeFilms.com)

Do Christians hate gays? Watch this movie to find out


Images source: All images are screenshots from my own MFS2020